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Drill-through Server detail

[JP] DON-tacos PvE

Online 118.27.226.54:28015 checked 8m ago

Drill-through
FilterServeris [JP] DON-tacos PvE
Attributes
monthly wipes vanillamoddedoxide
Last refreshed
Players now 22/ 100
7-day average 11 peak 38
Rank #898 top 4%
Last wipe 19d ago monthly schedule
Next wipe 7d 5h Thu 5 Nov, 19:00 UTC FW
Capacity 22% full

Players

average and peak, with its wipes marked
AveragePeak
01020304014:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

wipe-day peak43players, last three wipes

Coming wipes

InWhen, UTCKind
7d 5hThu 5 Nov, 19:00 UTCFW force wipe
35d 5hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 43, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 08:25 UTC19d ago 43 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
『夜猫子』PVP1000倍/全解/传送/秒造/礼包/NPC爆枪 EA · groups of 8+ · monthly · 4 on average 7 / 188
【萌新PVP】2倍|月清|上班族|种植|50维护|养老 EA · groups of 8+ · monthly · 3 on average 6 / 100
#1[坚果]原倍 仿官/不限/萌新/养老/月清 EA · groups of 8+ · monthly · 2 on average 1 / 500
『夜猫子』2倍1废/独狼/SOLO/无法组队/官清 EA · groups of 8+ · monthly · 1 on average 2 / 188
『无期』1000倍/双生态/PVP&PVE/萌新首选 EA · groups of 8+ · monthly · 1 on average 2 / 100
Rustoria.co - SEA Long EA · groups of 12+ · monthly · 104 on average 82 / 200

Quick answers

from the figures on this page

Wipe cycle

On what cycle does [JP] DON-tacos PvE wipe?

Once a month [JP] DON-tacos PvE wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 19 days 4 hours ago the current world was made. A monthly wipe schedule is published in its tags.

On [JP] DON-tacos PvE, what happens on wipe day?

The average busiest count over recent wipes is 43 players. Peak population for the latest wipe came 28 hours after it began.

Server

In which region does [JP] DON-tacos PvE sit?

No region tag is published by [JP] DON-tacos PvE, but the name points to Asia. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 118.27.226.54:28015 is its address.

Which Rust version is [JP] DON-tacos PvE on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on [JP] DON-tacos PvE. Your game must match the protocol to join, and Steam applies that update.

What uptime does [JP] DON-tacos PvE show, and is it up?

As of the latest refresh, [JP] DON-tacos PvE is online. The uptime it reports puts the last restart at about 30 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 10 October 2026.

What performance does [JP] DON-tacos PvE show?

Server fps averaged 31 over the last 48 hours, with a floor of 19. At its highest the entity count was 297,821, including buildings, deployables and all else. Memory use reached 7,541 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Tags

What do [JP] DON-tacos PvE's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Player slots: 100; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play are the tags [JP] DON-tacos PvE publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does [JP] DON-tacos PvE appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists [JP] DON-tacos PvE fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average.

Population

What position does [JP] DON-tacos PvE hold in the server rankings?

On player hours over seven days, [JP] DON-tacos PvE ranks #898, within the top 4% of ranked servers.

How many players does [JP] DON-tacos PvE carry?

Of 100 slots, 22 are filled on [JP] DON-tacos PvE at this refresh. Seven-day figures: an average of 11 players and a peak of 38. Across the last 48 hours, 14:00 UTC shows the highest average: 29 players.

Settings

What settings and rules does [JP] DON-tacos PvE use?

Gather rate is not mentioned in the name of [JP] DON-tacos PvE. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Vanilla is its own description: nothing altered from Facepunch's release: rates, kits and rules are stock. VAC, Valve's anti-cheat, is enabled.

What is the map for [JP] DON-tacos PvE?

A procedural map of size 6,000 with seed 178294063, generated by the game, runs on [JP] DON-tacos PvE. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How can a player join [JP] DON-tacos PvE?

In the Rust console (F1), enter client.connect 118.27.226.54:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://discord.com/invite/QBym3xN6pF.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Player slots: 100.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.