Eternal AU 2x - Pre-Server
Offline OC 103.193.81.106:28030 checked 19d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 90% in OC. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 3h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 20d 15h | Thu 19 Nov, 06:56 UTC | its own |
| 35d 3h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 06:56 UTC21d ago | 4 | – | running | 0 |
| Mon 5 Oct, 09:12 UTC24d ago | 1 | held half | 2.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rust Perth | 2x | Fortnightly | Convoys | | OC · groups of 8+ · 2x · biweekly · 1 on average | 0 / 50 |
| [AU] HoodRust 2x | Solo/Duo/Trio | Halloween Wipe|Custom Events | OC · groups of 8+ · 2x · biweekly · 1 on average | 0 / 40 |
| [AU] Winterust - 2x Main | OC · groups of 10+ · 2x · weekly · 80 on average | 2 / 75 |
| [AU] Winterust - 2x Mondays | OC · groups of 8+ · 2x · weekly · 63 on average | 10 / 75 |
| HollowServers.co AU 3x Solo/Duo/Trio|LootX3|JUST FULLWIPED | OC · groups of 8+ · 3x · biweekly · 5 on average | 2 / 150 |
| [AU] Rust Refined 3X |solo/duo/trio/quad|Noob Friendly|QOL | OC · groups of 20+ · 3x · biweekly · 1 on average | 0 / 200 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Eternal AU 2x - Pre-Server: what is it?
The prediction follows its tag, because too few of Eternal AU 2x - Pre-Server's wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 21 days 8 hours. Its tags publish a wipe schedule of every two weeks.
On Eternal AU 2x - Pre-Server, what happens on wipe day?
The average busiest count over recent wipes is 2 players. The highest player count on the latest wipe arrived 4 hours in. Above half that peak until the next wipe held in 100% of recent wipes.
Server
Which location hosts Eternal AU 2x - Pre-Server?
The OC tag on Eternal AU 2x - Pre-Server lists it in Oceania. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 103.193.81.106:28030.
Which Rust version is Eternal AU 2x - Pre-Server on?
On Linux, Eternal AU 2x - Pre-Server runs Rust network protocol 2634 and build 167058. Your game must match the protocol to join, and Steam applies that update.
What uptime does Eternal AU 2x - Pre-Server show, and is it up?
Last seen 19 days 17 hours ago, Eternal AU 2x - Pre-Server now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 5 October 2026.
Tags
Which meanings do the tags on Eternal AU 2x - Pre-Server carry?
gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Capacity of 100 slots; ts12 (Group limit): The cap is 12 players per team; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167058 (Build): Game build: 167058; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^b (Biweekly): A two-week wipe cycle; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play; OC (Oceania): The server browser files it under Oceania; oxidation (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it are the tags Eternal AU 2x - Pre-Server publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature Eternal AU 2x - Pre-Server?
These Rust Server Analytics lists include Eternal AU 2x - Pre-Server: Rust servers with a 2x gather rate, Best Australian and Oceania Rust servers and Modded Rust servers: live data. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.
Player numbers
Where does Eternal AU 2x - Pre-Server sit among Rust servers?
Eternal AU 2x - Pre-Server holds #15,842 on seven-day player hours and #194 in Oceania, inside the top 72% of the ranked field.
At what level does Eternal AU 2x - Pre-Server run its population?
Eternal AU 2x - Pre-Server is offline at this refresh; the last contact was 19 days 17 hours ago.
Map and rules
What are the settings on Eternal AU 2x - Pre-Server, and its rules?
Gather at 2x on Eternal AU 2x - Pre-Server, according to the server name. A maximum of 12 players per group applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. Anti-cheat status: VAC on.
How to join
How can a player join Eternal AU 2x - Pre-Server?
In the Rust console (F1), enter client.connect 103.193.81.106:28030. Launch Rust on this page also works, opening Rust through Steam and connecting you.