Rust Server Analytics 102,212 players11,898 servers
All servers
Drill-through Server detail

Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly

Online OC 103.193.81.106:28015 checked 8m ago

Drill-through
FilterServeris Eternal - AU 2x | Vanilla + | Cash Cup Co…
Attributes
2x biweekly wipes moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak 3
Rank #8,271 top 37% · #154 in OC
Last wipe 19d ago biweekly schedule
Next wipe 7d 1h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 37% of all ranked servers, top 72% in OC. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

usual gap5.7 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak217players, last three wipes
crowd held0%else halves by day 1.5

Coming wipes

InWhen, UTCKind
7d 1hThu 5 Nov, 19:00 UTCFW force wipe
8d 5hFri 6 Nov, 23:00 UTCits own
22d 5hFri 20 Nov, 23:00 UTCits own
35d 1hThu 3 Dec, 19:00 UTCFW force wipe
36d 5hFri 4 Dec, 23:00 UTCits own

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctSat 26 Sep
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 331, 3 hours in, with 29 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 23:00 UTC19d ago 331+29 queue – running 61
Thu 1 Oct, 17:50 UTC FW27d ago 3 halved by day 1 8.2 days 0
Sat 26 Sep, 01:59 UTC33d ago 316 halved by day 2 5.7 days 58
Fri 25 Sep, 06:55 UTC34d ago 316 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rust Perth | 2x | Fortnightly | Convoys | OC · groups of 8+ · 2x · biweekly · 1 on average 0 / 50
[AU] HoodRust 2x | Solo/Duo/Trio | Halloween Wipe|Custom Events OC · groups of 8+ · 2x · biweekly · 1 on average 0 / 40
[AU] Winterust - 2x Main OC · groups of 10+ · 2x · weekly · 80 on average 2 / 75
[AU] Winterust - 2x Mondays OC · groups of 8+ · 2x · weekly · 63 on average 2 / 75
HollowServers.co AU 3x Solo/Duo/Trio|LootX3|JUST FULLWIPED OC · groups of 8+ · 3x · biweekly · 5 on average 1 / 150
[AU] Rust Refined 3X |solo/duo/trio/quad|Noob Friendly|QOL OC · groups of 20+ · 3x · biweekly · 1 on average 0 / 200

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly wipe?

The prediction follows its tag, because too few of Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly's wipes are on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 19 days 18 hours ago. Its tags publish a wipe schedule of every two weeks.

Wipe day on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly: what should you expect?

Recent wipes averaged a busiest count of 217 players. 3 hours after the latest wipe the crowd peaked, with 29 more queued. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. By day 1.5 it had fallen below half where the hold failed.

Server details

In which region does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly sit?

Its OC tag puts Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly in Oceania. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 103.193.81.106:28015 is its address.

Which Rust version is Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly on?

On Linux, Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

Is Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly up, and how steady is its uptime?

The current status of Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly is online. Its reported uptime indicates a restart roughly 19 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly perform well?

Over 48 hours the average held at 30 server fps, and the minimum was 30. Entity count reached 105,385, covering buildings, deployables and the rest of the world. At its highest, memory use was 3,891 MB. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly be read?

Tags from Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): 50 slots in total; ts16 (Group limit): Teams hold no more than 16; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^b (Biweekly): Every two weeks the server wipes; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game; OC (Oceania): The server browser files it under Oceania; oxidation (Custom tag): Outside the standard tag set, added by the owner or a plugin. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly among their servers: Rust servers with a 2x gather rate, Best Australian and Oceania Rust servers and Modded Rust servers: live data. On the server list, the filters that return it are: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

Who operates Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

The eternalrust.com hostname of Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly is used by no other server we track.

Population

What position does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly hold in the server rankings?

Ranked on seven-day player hours, Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly is #8,271 overall and #154 in Oceania, within the top 37% of ranked servers.

At what level does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly run its population?

Population at the current refresh: 0 players on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly, against 50 slots. Averaging 0 players across seven days, the server reached a peak of 3.

Map and rules

How is Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly configured, and what rules apply?

2x gathering is what Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly states in its name. A maximum of 16 players per group applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.

The map on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly: which one is it?

Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly uses a procedural map of size 4,250 with seed 2263, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page. The name of the map is discord.gg/eternalrust.

Connection

What is the way onto Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

In the Rust console (F1), enter client.connect 103.193.81.106:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://eternalrust.com/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,OC,gmrust,cs168909,ts16,^o^z,oxidation

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players 50 slots in total.
ts16
Group limit Teams hold no more than 16.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Region

OC
Oceania The server browser files it under Oceania.

Other

oxidation
Custom tag Outside the standard tag set, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.