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Drill-through Server detail

RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01

Online OC 103.192.80.201:7075 checked 7m ago

Drill-through
FilterServeris RUSTWORLD.CC [AU] Sydney - Main | Monthly…
Attributes
monthly wipes vanillamoddedoxide
Last refreshed
Players now 0/ 40
7-day average 0 peak 1
Rank #11,229 top 51% · #165 in OC
Last wipe 26d ago monthly schedule
Next wipe 8d 11h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123408:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304008:0017:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 51% of all ranked servers, top 80% in OC. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

InWhen, UTCKind
8d 11hThu 5 Nov, 19:00 UTCFW force wipe
36d 11hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 41 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:03 UTC FW26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
vanilla + OC · groups of 16+ · monthly · 1 on average 1 / 75
Rustafied.com - AU Long OC · groups of 16+ · monthly · 35 on average 39 / 100
[AU] Facepunch Premium 1 OC · groups of 8+ · monthly · 8 on average 9 / 250
[AU] Facepunch 1 OC · groups of 8+ · monthly · 7 on average 7 / 250
AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP OC · groups of 8+ · monthly · 4 on average 3 / 500
ClearRust - Monthly/PVE[AUS] For NOOBS OC · groups of 8+ · monthly · 4 on average 4 / 100

Quick answers

from the figures on this page

Wipe data

On what cycle does RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 wipe?

With the force wipe, once a month, RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 26 days 13 hours ago the current world was made. A monthly wipe schedule is published in its tags.

Wipe day on RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01: what should you expect?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 41 hours after it began.

Server details

Which location hosts RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01?

The OC tag on RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 lists it in Oceania. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 103.192.80.201:7075 is its address.

Which Rust version is RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01. Joining requires the same protocol on your game; Steam handles the update.

Is RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 up, and how steady is its uptime?

As of the latest refresh, RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 is online. About 5 days 2 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 82%, or 137 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Does RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 perform well?

Server fps averaged 32 over the last 48 hours, with a floor of 32. At its highest the entity count was 79,231, including buildings, deployables and all else. Peak memory was 4,204 MB. Players experience lag as low fps combined with a rising entity count.

Tags

Which meanings do the tags on RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 carry?

gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): 40 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play; OC (Oceania): Oceania is the region it appears under in the browser are the tags RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01: Best Australian and Oceania Rust servers and Modded Rust servers: live data. It appears on the server list under the following filters: Region: Oceania; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 hold in the server rankings?

RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 holds #11,229 on seven-day player hours and #165 in Oceania, inside the top 51% of the ranked field.

At what level does RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 run its population?

Population at the current refresh: 0 players on RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01, against 40 slots. Averaging 0 players across seven days, the server reached a peak of 1.

Settings

How is RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 configured, and what rules apply?

No gather rate is given in the name of RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. The server's own label is vanilla: facepunch's game unchanged: no altered rates, kits or rules. VAC, Valve's anti-cheat, is enabled.

What is the map for RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01?

A procedural map of size 3,750 with seed 1337, generated by the game, runs on RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01. Because size and seed determine the map, it can be viewed on RustMaps via this page. The name of the map is RustWorld AUS1.

Connection

What is the way onto RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 103.192.80.201:7075. Find it online at http://www.rustworld.cc/.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,^v,OC,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players 40 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Region

OC
Oceania Oceania is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.