test01
Offline EA 103.152.113.67:28015 checked 18d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers, top 92% in EA. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNext wipe Friday 30 October, 05:49 UTC, in 2d 9h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rustoria.co - SEA Medium | EA · groups of 16+ · biweekly · 81 on average | 25 / 200 |
| Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com | EA · groups of 8+ · biweekly · 49 on average | 17 / 215 |
| Rustafied.com - SEA Medium | EA · groups of 16+ · biweekly · 32 on average | 16 / 100 |
| [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla | EA · groups of 8+ · biweekly · 5 on average | 0 / 200 |
| JP ONLY 2WEEK SOLO/DUO/TORIO#84 | EA · groups of 8+ · biweekly · 3 on average | 0 / 60 |
| [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly | EA · groups of 8+ · biweekly · 2 on average | 1 / 100 |
Quick answers
from the figures on this pageWipe cycle
When does test01 wipe?
The estimate for test01's next wipe comes from biweekly: 14 days after its last wipe. A wipe is scheduled for Friday 30 October at 05:49 UTC, according to this server's cycle. 25 days 14 hours ago the current world was made. A wipe every two weeks is stated in its tags.
Server details
What is the hosting location of test01?
The EA tag on test01 lists it in Asia. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 103.152.113.67:28015.
Which Rust version is test01 on?
The platform is Windows, with Rust network protocol 2634 and build 167398 running on test01. Joining requires the same protocol on your game; Steam handles the update.
Is test01 up, and how steady is its uptime?
The current status is offline for test01, with the last sighting 18 days 10 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 9 October 2026.
Lists and tags
How should the tags on test01 be read?
The game's server browser reads the tags test01 publishes: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^b (Biweekly): A two-week wipe cycle; EA (East Asia): East Asia is the region it appears under in the browser. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does test01 appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include test01: Community Rust servers, live. It appears on the server list under the following filters: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
Population
Where does test01 sit among Rust servers?
Ranked on seven-day player hours, test01 is #14,835 overall and #482 in Asia, within the top 67% of ranked servers.
At what level does test01 run its population?
The last sighting of test01 was 18 days 10 hours ago; it is offline at this refresh.
Map and rules
What settings and rules does test01 use?
Gather rate is not mentioned in the name of test01. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, disabled.
What is the map for test01?
A procedural map, generated by the game, runs on test01.
Connection
How can a player join test01?
In the Rust console (F1), enter client.connect 103.152.113.67:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.