Rust Server Analytics 82,249 players11,849 servers
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Drill-through Server detail

test01

Offline EA 103.152.113.67:28015 checked 18d ago

Drill-through
FilterServeris test01
Attributes
biweekly wipes
Last refreshed
Players now 1/ 1
7-day average 0 peak –
Rank #14,835 top 67% · #482 in EA
Last wipe 25d ago biweekly schedule
Next wipe 2d 9h Fri 30 Oct, 05:49 UTC
Capacity 100% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 67% of all ranked servers, top 92% in EA. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Next wipe Friday 30 October, 05:49 UTC, in 2d 9h. Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustoria.co - SEA Medium EA · groups of 16+ · biweekly · 81 on average 25 / 200
Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com EA · groups of 8+ · biweekly · 49 on average 17 / 215
Rustafied.com - SEA Medium EA · groups of 16+ · biweekly · 32 on average 16 / 100
[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla EA · groups of 8+ · biweekly · 5 on average 0 / 200
JP ONLY 2WEEK SOLO/DUO/TORIO#84 EA · groups of 8+ · biweekly · 3 on average 0 / 60
[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly EA · groups of 8+ · biweekly · 2 on average 1 / 100

Quick answers

from the figures on this page

Wipe cycle

When does test01 wipe?

The estimate for test01's next wipe comes from biweekly: 14 days after its last wipe. A wipe is scheduled for Friday 30 October at 05:49 UTC, according to this server's cycle. 25 days 14 hours ago the current world was made. A wipe every two weeks is stated in its tags.

Server details

What is the hosting location of test01?

The EA tag on test01 lists it in Asia. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 103.152.113.67:28015.

Which Rust version is test01 on?

The platform is Windows, with Rust network protocol 2634 and build 167398 running on test01. Joining requires the same protocol on your game; Steam handles the update.

Is test01 up, and how steady is its uptime?

The current status is offline for test01, with the last sighting 18 days 10 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 9 October 2026.

Lists and tags

How should the tags on test01 be read?

The game's server browser reads the tags test01 publishes: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^b (Biweekly): A two-week wipe cycle; EA (East Asia): East Asia is the region it appears under in the browser. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does test01 appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include test01: Community Rust servers, live. It appears on the server list under the following filters: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.

Population

Where does test01 sit among Rust servers?

Ranked on seven-day player hours, test01 is #14,835 overall and #482 in Asia, within the top 67% of ranked servers.

At what level does test01 run its population?

The last sighting of test01 was 18 days 10 hours ago; it is offline at this refresh.

Map and rules

What settings and rules does test01 use?

Gather rate is not mentioned in the name of test01. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, disabled.

What is the map for test01?

A procedural map, generated by the game, runs on test01.

Connection

How can a player join test01?

In the Rust console (F1), enter client.connect 103.152.113.67:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^b,EA,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players 1 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly A two-week wipe cycle.

Region

EA
East Asia East Asia is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.