test01
Offline EA 103.152.113.5:28015 checked 15d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNext wipe Friday 30 October, 05:49 UTC, in 2d 5h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rustoria.co - SEA Medium | EA · groups of 16+ · biweekly · 80 on average | 9 / 200 |
| Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com | EA · groups of 8+ · biweekly · 49 on average | 11 / 215 |
| Rustafied.com - SEA Medium | EA · groups of 16+ · biweekly · 32 on average | 9 / 100 |
| [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla | EA · groups of 8+ · biweekly · 5 on average | 1 / 200 |
| JP ONLY 2WEEK SOLO/DUO/TORIO#84 | EA · groups of 8+ · biweekly · 3 on average | 1 / 60 |
| [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly | EA · groups of 8+ · biweekly · 2 on average | 1 / 100 |
Quick answers
from the figures on this pageWipe cycle
When does test01 wipe?
An estimate from biweekly: 14 days after its last wipe gives test01's next wipe. A wipe is scheduled for Friday 30 October at 05:49 UTC, according to this server's cycle. The current world dates from 25 days 18 hours. Its tags publish a wipe schedule of every two weeks.
Server
What is the hosting location of test01?
In Asia, according to its EA tag, sits test01. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 103.152.113.5:28015 is its address.
What Rust build does test01 run?
Rust network protocol 2634 and build 167584 on Windows is the setup for test01. The protocol has to match before you can join; Steam updates it automatically.
Is test01 up, and how steady is its uptime?
The current status is offline for test01, with the last sighting 15 days 13 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 12 October 2026.
Tags
How should the tags on test01 be read?
The game's server browser reads the tags test01 publishes: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): 1 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs167584 (Build): Build number 167584; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^b (Biweekly): Wipes come once a fortnight; EA (East Asia): Its browser listing sits in East Asia. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does test01 appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists test01 fits are: Community Rust servers, live. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
Population
Against other Rust servers, how does test01 compare?
test01 holds #13,376 on seven-day player hours and #481 in Asia, inside the top 61% of the ranked field.
At what level does test01 run its population?
The last sighting of test01 was 15 days 13 hours ago; it is offline at this refresh.
Settings
What settings and rules does test01 use?
Gather rate is not mentioned in the name of test01. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. Anti-cheat status: VAC off.
The map on test01: which one is it?
The game generates a procedural map for test01.
Connection
What is the way onto test01?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 103.152.113.5:28015.