Rust Server Analytics 50,606 players11,691 servers
All servers
Drill-through Server detail

test01

Offline EA 103.152.113.5:28015 checked 15d ago

Drill-through
FilterServeris test01
Attributes
biweekly wipes
Last refreshed
Players now 1/ 1
7-day average 0 peak –
Rank #13,376 top 61% · #481 in EA
Last wipe 25d ago biweekly schedule
Next wipe 2d 5h Fri 30 Oct, 05:49 UTC
Capacity 100% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 61% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Next wipe Friday 30 October, 05:49 UTC, in 2d 5h. Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustoria.co - SEA Medium EA · groups of 16+ · biweekly · 80 on average 9 / 200
Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com EA · groups of 8+ · biweekly · 49 on average 11 / 215
Rustafied.com - SEA Medium EA · groups of 16+ · biweekly · 32 on average 9 / 100
[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla EA · groups of 8+ · biweekly · 5 on average 1 / 200
JP ONLY 2WEEK SOLO/DUO/TORIO#84 EA · groups of 8+ · biweekly · 3 on average 1 / 60
[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly EA · groups of 8+ · biweekly · 2 on average 1 / 100

Quick answers

from the figures on this page

Wipe cycle

When does test01 wipe?

An estimate from biweekly: 14 days after its last wipe gives test01's next wipe. A wipe is scheduled for Friday 30 October at 05:49 UTC, according to this server's cycle. The current world dates from 25 days 18 hours. Its tags publish a wipe schedule of every two weeks.

Server

What is the hosting location of test01?

In Asia, according to its EA tag, sits test01. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 103.152.113.5:28015 is its address.

What Rust build does test01 run?

Rust network protocol 2634 and build 167584 on Windows is the setup for test01. The protocol has to match before you can join; Steam updates it automatically.

Is test01 up, and how steady is its uptime?

The current status is offline for test01, with the last sighting 15 days 13 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 12 October 2026.

Tags

How should the tags on test01 be read?

The game's server browser reads the tags test01 publishes: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): 1 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs167584 (Build): Build number 167584; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^b (Biweekly): Wipes come once a fortnight; EA (East Asia): Its browser listing sits in East Asia. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does test01 appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists test01 fits are: Community Rust servers, live. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.

Population

Against other Rust servers, how does test01 compare?

test01 holds #13,376 on seven-day player hours and #481 in Asia, inside the top 61% of the ranked field.

At what level does test01 run its population?

The last sighting of test01 was 15 days 13 hours ago; it is offline at this refresh.

Settings

What settings and rules does test01 use?

Gather rate is not mentioned in the name of test01. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. Anti-cheat status: VAC off.

The map on test01: which one is it?

The game generates a procedural map for test01.

Connection

What is the way onto test01?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 103.152.113.5:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^b,EA,gmrust,cs167584,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp1
Max players 1 slots in total.
ts8
Group limit Default team size of 8.
v2634
Protocol To join, your game version must match protocol 2634.
cs167584
Build Build number 167584.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Wipes come once a fortnight.

Region

EA
East Asia Its browser listing sits in East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.