[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |
Online AF 102.39.90.175:28015 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers, top 45% in AF. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNext wipe Thursday 29 October, 16:51 UTC, in 13h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Intoxicated ZA Vanilla 1 - 15 Oct | AF · groups of 8+ · biweekly · 7 on average | 2 / 100 |
| Intoxicated ZA Vanilla 3 - 01 Oct | AF · groups of 8+ · monthly · 19 on average | 5 / 150 |
| ServerZ Rust Monthly ZA | AF · groups of 8+ · monthly · 1 on average | 0 / 50 |
| Voodoo ZA | AF · groups of 8+ · monthly · 1 on average | 0 / 100 |
| Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 41 on average | 43 / 100 |
| [JP]初心者PVPサーバー|RaidTime・ Events | EA · groups of 10+ · biweekly · 17 on average | 3 / 100 |
Quick answers
from the figures on this pageWipe data
When does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | wipe?
An estimate from biweekly: 14 days after its last wipe gives [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |'s next wipe. A wipe is scheduled for Thursday 29 October at 16:51 UTC, according to this server's cycle. 13 days 10 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.
Server details
In which region does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | sit?
The AF tag on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | lists it in Africa. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 102.39.90.175:28015 is its address.
Which Rust version is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | on?
Rust network protocol 2634 and build 167781 on Windows is the setup for [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |. Your game must match the protocol to join, and Steam applies that update.
What uptime does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | show, and is it up?
As of the latest refresh, [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is online. About 23 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 21 October 2026.
Does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | perform well?
Over 48 hours the average held at 215 server fps, and the minimum was 171. At its highest the entity count was 78,269, including buildings, deployables and all else. At its highest, memory use was 2,814 MB. A climbing entity count and low fps are the lag players perceive.
Tags
How should the tags on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | be read?
Tags from [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Build number 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^b (Biweekly): Wipes come once a fortnight; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed; AF (Africa): The server browser files it under Africa. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
Among the Rust Server Analytics lists [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Region: Africa; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Player numbers
Where does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | sit among Rust servers?
Ranked on seven-day player hours, [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is #7,437 overall and #14 in Africa, within the top 33% of ranked servers.
What is the population of [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
Population at the current refresh: 0 players on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |, against 50 slots. Averaging 0 players across seven days, the server reached a peak of 4.
Settings
How is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | configured, and what rules apply?
The name of [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Carbon plugins are run. VAC, Valve's anti-cheat, is enabled.
What is the map for [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
A procedural map of size 3,500 with seed 141595, generated by the game, runs on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
What is the way onto [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
In the Rust console (F1), enter client.connect 102.39.90.175:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://discord.com/invite/cDHcf229qe is its website.