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Drill-through Server detail

[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |

Online AF 102.39.90.175:28015 checked 12m ago

Drill-through
FilterServeris [ZA]MadHouse-No Kos | Modded | Solo/Duo |…
Attributes
biweekly wipes moddedcarbon
Last refreshed
Players now 0/ 50
7-day average 0 peak 4
Rank #7,437 top 33% · #14 in AF
Last wipe 13d ago biweekly schedule
Next wipe 13h Thu 29 Oct, 16:51 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 33% of all ranked servers, top 45% in AF. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Next wipe Thursday 29 October, 16:51 UTC, in 13h. Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Intoxicated ZA Vanilla 1 - 15 Oct AF · groups of 8+ · biweekly · 7 on average 2 / 100
Intoxicated ZA Vanilla 3 - 01 Oct AF · groups of 8+ · monthly · 19 on average 5 / 150
ServerZ Rust Monthly ZA AF · groups of 8+ · monthly · 1 on average 0 / 50
Voodoo ZA AF · groups of 8+ · monthly · 1 on average 0 / 100
Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 41 on average 43 / 100
[JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 17 on average 3 / 100

Quick answers

from the figures on this page

Wipe data

When does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | wipe?

An estimate from biweekly: 14 days after its last wipe gives [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |'s next wipe. A wipe is scheduled for Thursday 29 October at 16:51 UTC, according to this server's cycle. 13 days 10 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.

Server details

In which region does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | sit?

The AF tag on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | lists it in Africa. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 102.39.90.175:28015 is its address.

Which Rust version is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | on?

Rust network protocol 2634 and build 167781 on Windows is the setup for [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |. Your game must match the protocol to join, and Steam applies that update.

What uptime does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | show, and is it up?

As of the latest refresh, [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is online. About 23 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 21 October 2026.

Does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | perform well?

Over 48 hours the average held at 215 server fps, and the minimum was 171. At its highest the entity count was 78,269, including buildings, deployables and all else. At its highest, memory use was 2,814 MB. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | be read?

Tags from [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Build number 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^b (Biweekly): Wipes come once a fortnight; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed; AF (Africa): The server browser files it under Africa. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

Among the Rust Server Analytics lists [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Region: Africa; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Player numbers

Where does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | sit among Rust servers?

Ranked on seven-day player hours, [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is #7,437 overall and #14 in Africa, within the top 33% of ranked servers.

What is the population of [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

Population at the current refresh: 0 players on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |, against 50 slots. Averaging 0 players across seven days, the server reached a peak of 4.

Settings

How is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | configured, and what rules apply?

The name of [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Carbon plugins are run. VAC, Valve's anti-cheat, is enabled.

What is the map for [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

A procedural map of size 3,500 with seed 141595, generated by the game, runs on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

What is the way onto [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

In the Rust console (F1), enter client.connect 102.39.90.175:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://discord.com/invite/cDHcf229qe is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^b,AF,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build Build number 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly Wipes come once a fortnight.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon The Carbon plugin framework is installed.

Region

AF
Africa The server browser files it under Africa.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.