Rust Server Analytics 47,233 players11,652 servers
All servers
Drill-through Server detail

ServerZ Rust Monthly ZA

Online AF 165.255.244.254:28015 checked 7m ago

Drill-through
FilterServeris ServerZ Rust Monthly ZA
Attributes
monthly wipes vanillaoxide
Last refreshed
Players now 2/ 50
7-day average 1 peak 8
Rank #2,754 top 12% · #6 in AF
Last wipe 27d ago monthly schedule
Next wipe 7d 10h Thu 5 Nov, 19:00 UTC FW
Capacity 4% full

Players

average and peak, with its wipes marked
AveragePeak
0246809:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers, top 19% in AF. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

usual gap5.3 daysbetween real wipes
wipe-day peak15players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

InWhen, UTCKind
7d 10hThu 5 Nov, 19:00 UTCFW force wipe
35d 10hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Wed 7 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 17 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 01:11 UTC22d ago 13 – running 1
Thu 1 Oct, 18:00 UTC FW27d ago 17 held half 5.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Intoxicated ZA Vanilla 3 - 01 Oct AF · groups of 8+ · monthly · 19 on average 8 / 150
Voodoo ZA AF · groups of 8+ · monthly · 1 on average 0 / 100
Intoxicated ZA Vanilla 1 - Wipe in a few hours AF · groups of 8+ · biweekly · 7 on average 3 / 100
KAKGENOEG NO KOS SOLO | DUO | TRIO za AF · trio · monthly · 2 on average 0 / 50
CORDEX NO KOS, SOLO, DUO, TRIO AF · trio · monthly · 1 on average 1 / 100
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 281 / 325

Quick answers

from the figures on this page

Wipe cycle

When does ServerZ Rust Monthly ZA wipe?

The force wipe is the only wipe for ServerZ Rust Monthly ZA, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days 14 hours ago the current world was made. The tags carry a monthly wipe schedule.

Wipe day on ServerZ Rust Monthly ZA: what should you expect?

Across recent wipes the busiest point averaged 15 players. The highest player count on the latest wipe arrived 17 hours in. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server details

Which location hosts ServerZ Rust Monthly ZA?

In Africa, according to its AF tag, sits ServerZ Rust Monthly ZA. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 165.255.244.254:28015 is its address.

What Rust build does ServerZ Rust Monthly ZA run?

Rust network protocol 2635 and build 168909 on Linux is the setup for ServerZ Rust Monthly ZA. Your game must match the protocol to join, and Steam applies that update.

What uptime does ServerZ Rust Monthly ZA show, and is it up?

The current status of ServerZ Rust Monthly ZA is online. Its reported uptime indicates a restart roughly 6 days 9 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Does ServerZ Rust Monthly ZA perform well?

Over 48 hours the average held at 60 server fps, and the minimum was 58. At its highest the entity count was 105,021, including buildings, deployables and all else. Memory use reached 4,195 MB at peak. Players experience lag as low fps combined with a rising entity count.

Lists and tags

How should the tags on ServerZ Rust Monthly ZA be read?

Tags from ServerZ Rust Monthly ZA, as read by the game's server browser, are: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): Player slots: 50; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^o (Oxide): Plugin framework: Oxide (uMod); AF (Africa): Its browser listing sits in Africa. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does ServerZ Rust Monthly ZA appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count ServerZ Rust Monthly ZA among their servers: Community Rust servers, live and Vanilla Rust servers. It appears on the server list under the following filters: Region: Africa; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

Where does ServerZ Rust Monthly ZA sit among Rust servers?

Ranked on seven-day player hours, ServerZ Rust Monthly ZA is #2,754 overall and #6 in Africa, within the top 12% of ranked servers.

How many players does ServerZ Rust Monthly ZA carry?

ServerZ Rust Monthly ZA holds 2 players of its 50 slots as of the latest update. The seven-day mean is 1 players, against a peak of 8. Across the last 48 hours, 18:00 UTC shows the highest average: 5 players.

Settings

How is ServerZ Rust Monthly ZA configured, and what rules apply?

No gather rate is given in the name of ServerZ Rust Monthly ZA. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. Oxide plugins are run. Vanilla is its own description: nothing altered from Facepunch's release: rates, kits and rules are stock. VAC, Valve's anti-cheat, is enabled.

What is the map for ServerZ Rust Monthly ZA?

A procedural map of size 4,000 with seed 1179895132, generated by the game, runs on ServerZ Rust Monthly ZA. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How can a player join ServerZ Rust Monthly ZA?

In the Rust console (F1), enter client.connect 165.255.244.254:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,AF,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode Survival on vanilla settings.
mp50
Max players Player slots: 50.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).

Region

AF
Africa Its browser listing sits in Africa.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.