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Drill-through Server detail

[ZA]Madhouse Staging

Offline 102.39.118.251:28035 checked 29d ago

Drill-through
FilterServeris [ZA]Madhouse Staging
Attributes
monthly wipes moddedcarbon
Last refreshed
Players now 0/ 20
7-day average 0 peak –
Rank #16,757 top 70%
Last wipe 31d ago monthly schedule
Next wipe 6d 23h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct3 Oct5 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Intoxicated ZA Vanilla 3 - 01 Oct AF · groups of 8+ · monthly · 18 on average 23 / 150
ServerZ Rust Monthly ZA AF · groups of 8+ · monthly · 1 on average 4 / 50
Voodoo ZA AF · groups of 8+ · monthly · 1 on average 3 / 100
Intoxicated ZA Vanilla 1 - 29 Oct - Just wiped AF · groups of 8+ · biweekly · 7 on average 61 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average 75 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 89 on average 221 / 700

Quick answers

from the figures on this page

Wipe cycle

On what cycle does [ZA]Madhouse Staging wipe?

An estimate from the force wipe gives [ZA]Madhouse Staging's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 31 days 7 hours ago. A monthly wipe schedule is published in its tags.

Server details

Which location hosts [ZA]Madhouse Staging?

Without a region tag, [ZA]Madhouse Staging still has a name that points to Africa. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 102.39.118.251:28035.

Which Rust version is [ZA]Madhouse Staging on?

Rust network protocol 2634 and build 166257 on Windows is the setup for [ZA]Madhouse Staging. Joining requires the same protocol on your game; Steam handles the update.

How reliable is [ZA]Madhouse Staging, and is it online now?

The current status is offline for [ZA]Madhouse Staging, with the last sighting 29 days ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 28 September 2026.

Lists and tags

How should the tags on [ZA]Madhouse Staging be read?

The game's server browser reads the tags [ZA]Madhouse Staging publishes: gmrust (Game mode): Rust survival, standard ruleset; mp20 (Max players): Capacity of 20 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs166257 (Build): Game build: 166257; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature [ZA]Madhouse Staging?

Among the Rust Server Analytics lists [ZA]Madhouse Staging fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Region: Africa; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

Where does [ZA]Madhouse Staging sit among Rust servers?

Player hours for the last seven days place [ZA]Madhouse Staging at #16,757, in the top 70% of the ranked field.

How many players does [ZA]Madhouse Staging carry?

No response from [ZA]Madhouse Staging at the latest check, with a last sighting 29 days ago.

Settings

What settings and rules does [ZA]Madhouse Staging use?

Gather rate is not mentioned in the name of [ZA]Madhouse Staging. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Plugins from Carbon are in use. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for [ZA]Madhouse Staging?

A procedural map of size 3,500 with seed 3486489, generated by the game, runs on [ZA]Madhouse Staging. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

What is the way onto [ZA]Madhouse Staging?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 102.39.118.251:28035. Find it online at https://discord.com/invite/cDHcf229qe.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^z,^y,^m,gmrust,cs166257,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp20
Max players Capacity of 20 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs166257
Build Game build: 166257.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.