[ZA]Madhouse Staging
Offline 102.39.118.251:28035 checked 29d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNext wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Intoxicated ZA Vanilla 3 - 01 Oct | AF · groups of 8+ · monthly · 18 on average | 23 / 150 |
| ServerZ Rust Monthly ZA | AF · groups of 8+ · monthly · 1 on average | 4 / 50 |
| Voodoo ZA | AF · groups of 8+ · monthly · 1 on average | 3 / 100 |
| Intoxicated ZA Vanilla 1 - 29 Oct - Just wiped | AF · groups of 8+ · biweekly · 7 on average | 61 / 100 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 75 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 89 on average | 221 / 700 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does [ZA]Madhouse Staging wipe?
An estimate from the force wipe gives [ZA]Madhouse Staging's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 31 days 7 hours ago. A monthly wipe schedule is published in its tags.
Server details
Which location hosts [ZA]Madhouse Staging?
Without a region tag, [ZA]Madhouse Staging still has a name that points to Africa. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 102.39.118.251:28035.
Which Rust version is [ZA]Madhouse Staging on?
Rust network protocol 2634 and build 166257 on Windows is the setup for [ZA]Madhouse Staging. Joining requires the same protocol on your game; Steam handles the update.
How reliable is [ZA]Madhouse Staging, and is it online now?
The current status is offline for [ZA]Madhouse Staging, with the last sighting 29 days ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 28 September 2026.
Lists and tags
How should the tags on [ZA]Madhouse Staging be read?
The game's server browser reads the tags [ZA]Madhouse Staging publishes: gmrust (Game mode): Rust survival, standard ruleset; mp20 (Max players): Capacity of 20 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs166257 (Build): Game build: 166257; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature [ZA]Madhouse Staging?
Among the Rust Server Analytics lists [ZA]Madhouse Staging fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Region: Africa; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
Where does [ZA]Madhouse Staging sit among Rust servers?
Player hours for the last seven days place [ZA]Madhouse Staging at #16,757, in the top 70% of the ranked field.
How many players does [ZA]Madhouse Staging carry?
No response from [ZA]Madhouse Staging at the latest check, with a last sighting 29 days ago.
Settings
What settings and rules does [ZA]Madhouse Staging use?
Gather rate is not mentioned in the name of [ZA]Madhouse Staging. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Plugins from Carbon are in use. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for [ZA]Madhouse Staging?
A procedural map of size 3,500 with seed 3486489, generated by the game, runs on [ZA]Madhouse Staging. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
What is the way onto [ZA]Madhouse Staging?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 102.39.118.251:28035. Find it online at https://discord.com/invite/cDHcf229qe.