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Drill-through Server detail

[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |

Offline AF 102.39.118.251:28015 checked 9d ago

Drill-through
FilterServeris [ZA]MadHouse-No Kos | Modded | Solo/Duo |…
Attributes
biweekly wipes moddedcarbon
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,330 top 69% · #22 in AF
Last wipe 14d ago biweekly schedule
Next wipe 6d 22h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct19 Oct26 Oct

Top 69% of all ranked servers, top 67% in AF. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

usual gap11.7 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak8players, last three wipes
crowd held67%else halves by day 2

Coming wipes

InWhen, UTCKind
6d 22hThu 5 Nov, 19:00 UTCFW force wipe
13d 20hThu 12 Nov, 16:51 UTCits own
27d 20hThu 26 Nov, 16:51 UTCits own
34d 22hThu 3 Dec, 19:00 UTCFW force wipe
41d 20hThu 10 Dec, 16:51 UTCits own

The first 48 hours of its last wipes

Thu 15 OctSun 4 OctThu 1 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:51 UTC14d ago 7 – running 0
Sun 4 Oct, 01:13 UTC25d ago 10 halved by day 2 11.7 days 3
Thu 1 Oct, 18:26 UTC FW28d ago 6 held half 2.3 days 3
Thu 17 Sep, 19:37 UTC42d ago 4 held half 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Intoxicated ZA Vanilla 1 - 29 Oct - Just wiped AF · groups of 8+ · biweekly · 7 on average 63 / 100
Intoxicated ZA Vanilla 3 - 01 Oct AF · groups of 8+ · monthly · 18 on average 20 / 150
ServerZ Rust Monthly ZA AF · groups of 8+ · monthly · 1 on average 4 / 50
Voodoo ZA AF · groups of 8+ · monthly · 1 on average 3 / 100
Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 42 on average 27 / 100
[JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 14 on average 0 / 100

Quick answers

from the figures on this page

Wipe data

The wipe schedule for [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |: what is it?

The prediction follows its tag, because too few of [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |'s wipes are on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 14 days 3 hours ago the current world was made. Its tags publish a wipe schedule of every two weeks.

On [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |, what happens on wipe day?

Across recent wipes the busiest point averaged 8 players. The highest player count on the latest wipe arrived 28 hours in. The crowd stayed above half that peak until the next wipe in 67% of recent wipes. The fall below half arrived by day 2 when it didn't hold.

Server

In which region does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | sit?

Its AF tag puts [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | in Africa. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 102.39.118.251:28015.

What Rust build does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | run?

Rust network protocol 2634 and build 167781 on Windows is the setup for [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |. Joining requires the same protocol on your game; Steam handles the update.

What uptime does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | show, and is it up?

Offline at this refresh: [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |, last seen 9 days 20 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Lists and tags

How should the tags on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | be read?

Tags from [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^b (Biweekly): Wipes come once a fortnight; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon; AF (Africa): Its browser listing sits in Africa. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

The following Rust Server Analytics lists count [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Region: Africa; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

Player numbers

Where does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | sit among Rust servers?

Ranked on seven-day player hours, [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is #15,330 overall and #22 in Africa, within the top 69% of ranked servers.

What is the population of [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

No response from [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | at the latest check, with a last sighting 9 days 20 hours ago.

Map and rules

What are the settings on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |, and its rules?

The name of [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Plugins from Carbon are in use. The server runs with VAC, Valve's anti-cheat, enabled.

The map on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |: which one is it?

[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | uses a procedural map of size 3,500 with seed 141595, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

What is the way onto [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

In the Rust console (F1), enter client.connect 102.39.118.251:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://discord.com/invite/cDHcf229qe.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^b,AF,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Joining needs your game on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Wipes come once a fortnight.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon Plugin framework: Carbon.

Region

AF
Africa Its browser listing sits in Africa.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.