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Drill-through Server detail

[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |

Offline AF 102.39.113.136:28015 checked 7d ago

Drill-through
FilterServeris [ZA]MadHouse-No Kos | Modded | Solo/Duo |…
Attributes
biweekly wipes moddedcarbon
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,432 top 69% · #22 in AF
Last wipe 13d ago biweekly schedule
Next wipe 4h Thu 29 Oct, 16:51 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 69% of all ranked servers, top 69% in AF. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Next wipe Thursday 29 October, 16:51 UTC, in 4h. Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Intoxicated ZA Vanilla 1 - Wipe in a few hours AF · groups of 8+ · biweekly · 7 on average 4 / 100
Intoxicated ZA Vanilla 3 - 01 Oct AF · groups of 8+ · monthly · 18 on average 15 / 150
ServerZ Rust Monthly ZA AF · groups of 8+ · monthly · 1 on average 0 / 50
Voodoo ZA AF · groups of 8+ · monthly · 1 on average 0 / 100
Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 42 on average 16 / 100
[JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 16 on average 17 / 100

Quick answers

from the figures on this page

Wipe data

On what cycle does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | wipe?

The estimate for [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |'s next wipe comes from biweekly: 14 days after its last wipe. Thursday 29 October at 16:51 UTC is the date the next wipe falls on. The current world dates from 13 days 19 hours. Its tags publish a wipe schedule of every two weeks.

Server details

What is the hosting location of [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

Its AF tag puts [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | in Africa. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 102.39.113.136:28015.

Which Rust version is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | on?

Rust network protocol 2634 and build 167781 on Windows is the setup for [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |. Your game must match the protocol to join, and Steam applies that update.

How reliable is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |, and is it online now?

Offline at this refresh: [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |, last seen 7 days 22 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 19 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |'s tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^b (Biweekly): Wipes come once a fortnight; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed; AF (Africa): Its browser listing sits in Africa are the tags [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Region: Africa; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Player numbers

Against other Rust servers, how does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | compare?

Ranked on seven-day player hours, [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is #15,432 overall and #22 in Africa, within the top 69% of ranked servers.

How many players does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | carry?

No response from [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | at the latest check, with a last sighting 7 days 22 hours ago.

Map and rules

What settings and rules does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | use?

No gather rate is given in the name of [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Carbon plugins are run. VAC, Valve's anti-cheat, is enabled.

What is the map for [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

The game generates a procedural map of size 3,500 with seed 141595 for [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

What is the way onto [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 102.39.113.136:28015. Find it online at https://discord.com/invite/cDHcf229qe.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^b,AF,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly Wipes come once a fortnight.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon The Carbon plugin framework is installed.

Region

AF
Africa Its browser listing sits in Africa.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.