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Drill-through Server detail

NZ Chill

Online OC 101.100.141.112:28015 checked 10m ago

Drill-through
FilterServeris NZ Chill
Attributes
monthly wipes vanillamoddedcarbon
Last refreshed
Players now 0/ 50
7-day average 0 peak 3
Rank #5,314 top 24% · #121 in OC
Last wipe 27d ago monthly schedule
Next wipe 7d 15h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5204:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020004:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 24% of all ranked servers, top 59% in OC. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

wipe-day peak4players, last three wipes

Coming wipes

InWhen, UTCKind
7d 15hThu 5 Nov, 19:00 UTCFW force wipe
35d 15hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 14 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:58 UTC FW27d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
vanilla + OC · groups of 16+ · monthly · 1 on average 0 / 75
Rustafied.com - AU Long OC · groups of 16+ · monthly · 31 on average 14 / 100
[AU] Facepunch Premium 1 OC · groups of 8+ · monthly · 8 on average 9 / 250
[AU] Facepunch 1 OC · groups of 8+ · monthly · 7 on average 4 / 250
AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP OC · groups of 8+ · monthly · 4 on average 3 / 500
ClearRust - Monthly/PVE[AUS] For NOOBS OC · groups of 8+ · monthly · 4 on average 3 / 100

Quick answers

from the figures on this page

Wipe data

The wipe schedule for NZ Chill: what is it?

Once a month NZ Chill wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The current world dates from 27 days 7 hours. Its tags state a wipe schedule of one month.

Wipe day on NZ Chill: what should you expect?

Across recent wipes the busiest point averaged 4 players. The highest player count on the latest wipe arrived 14 hours in.

Server

What is the hosting location of NZ Chill?

In Oceania, according to its OC tag, sits NZ Chill. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 101.100.141.112:28015 is its address.

Which Rust version is NZ Chill on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on NZ Chill. Your game must match the protocol to join, and Steam applies that update.

How reliable is NZ Chill, and is it online now?

As of the latest refresh, NZ Chill is online. About 5 days 12 hours ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

What performance does NZ Chill show?

The 48-hour average was 154 server fps; the low was 91. Entity count reached 118,713, covering buildings, deployables and the rest of the world. Peak memory was 5,145 MB. A climbing entity count and low fps are the lag players perceive.

Tags

Which meanings do the tags on NZ Chill carry?

gmvanilla (Game mode): Vanilla ruleset survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon; OC (Oceania): The server browser files it under Oceania are the tags NZ Chill publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature NZ Chill?

Among the Rust Server Analytics lists NZ Chill fits are: Best Australian and Oceania Rust servers and Modded Rust servers: live data. On the server list, the filters that return it are: Region: Oceania; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

What position does NZ Chill hold in the server rankings?

For player hours over the last seven days, NZ Chill places #5,314 globally and #121 in Oceania, in the top 24% of all ranked servers.

At what level does NZ Chill run its population?

NZ Chill holds 0 players of its 50 slots as of the latest update. Seven-day figures: an average of 0 players and a peak of 3. The 48-hour peak window is 07:00 UTC, at an average of 2 players.

Map and rules

What settings and rules does NZ Chill use?

Gather rate is not mentioned in the name of NZ Chill. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Carbon plugins are run. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. Anti-cheat status: VAC on.

The map on NZ Chill: which one is it?

The game generates a procedural map of size 4,500 with seed 927876678 for NZ Chill. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

What is the way onto NZ Chill?

In the Rust console (F1), enter client.connect 101.100.141.112:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://www.nzchill.com is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,^v,OC,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.