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Drill-through Server detail

My Test Rust Server

Online 99.60.55.114:28015 checked 14m ago

Drill-through
FilterServeris My Test Rust Server
Attributes
moddedoxide
Last refreshed
Players now 0/ 4
7-day average 0 peak –
Rank #15,353 top 69%
Last wipe 27d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap12.7 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Thu 1 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:17 UTC FW27d ago 0 – running 0
Sat 19 Sep, 00:42 UTC40d ago 1 halved by day 2 12.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 155 on average 27 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 37 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 13 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 1 / 1000

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for My Test Rust Server: what is it?

The rhythm of My Test Rust Server cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 27 days 8 hours ago the current world was made.

Wipe day on My Test Rust Server: what should you expect?

Recent wipes averaged a busiest count of 0 players. Peak population for the latest wipe came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 2 it had fallen below half where the hold failed.

Server details

In which region does My Test Rust Server sit?

A region is not published by My Test Rust Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 99.60.55.114:28015 is its address.

Which Rust version is My Test Rust Server on?

On Windows, My Test Rust Server runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

How reliable is My Test Rust Server, and is it online now?

My Test Rust Server reports online at the current check. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 19 September 2026.

Tags

Which meanings do the tags on My Test Rust Server carry?

gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Capacity of 4 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game are the tags My Test Rust Server publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does My Test Rust Server appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include My Test Rust Server: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does My Test Rust Server compare?

The seven-day player-hours rank for My Test Rust Server is #15,353, inside the top 69% of all ranked servers.

How many players does My Test Rust Server carry?

My Test Rust Server holds 0 players of its 4 slots as of the latest update. Averaged across seven days, the population is 0 players.

Settings

What are the settings on My Test Rust Server, and its rules?

The name of My Test Rust Server does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for My Test Rust Server?

The game generates a procedural map for My Test Rust Server.

How to join

How can a player join My Test Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 99.60.55.114:28015.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp4
Max players Capacity of 4 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.