ASH
Offline 99.38.247.122:28015 checked 21d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 11:39 UTC22d ago | 1 | – | running | 1 |
| Tue 6 Oct, 13:36 UTC23d ago | 1 | – | 0.9 days | 1 |
| Mon 5 Oct, 11:35 UTC24d ago | 1 | – | 1.1 days | 1 |
| Sun 4 Oct, 12:09 UTC25d ago | 1 | – | 1 days | 1 |
| Sat 3 Oct, 03:20 UTC26d ago | 1 | – | 1.4 days | 1 |
| Fri 2 Oct, 05:28 UTC27d ago | 1 | – | 0.9 days | 1 |
| Thu 1 Oct, 00:57 UTC28d ago | 1 | – | 1.2 days | 1 |
| Tue 29 Sep, 06:55 UTC30d ago | 1 | – | 1.8 days | 1 |
| Mon 28 Sep, 07:53 UTC31d ago | 1 | – | 1 days | 1 |
| Sat 26 Sep, 19:40 UTC32d ago | 1 | – | 1.5 days | 1 |
| Fri 25 Sep, 20:21 UTC33d ago | 1 | – | 1 days | 1 |
| Fri 25 Sep, 06:48 UTC34d ago | 1 | – | 0.6 days | 1 |
| Thu 24 Sep, 17:43 UTC35d ago | 1 | – | 0.5 days | 1 |
| Thu 24 Sep, 02:53 UTC35d ago | 1 | – | 0.6 days | 1 |
| Wed 23 Sep, 18:50 UTC36d ago | 1 | – | 0.3 days | 1 |
| Wed 23 Sep, 05:32 UTC36d ago | 1 | – | 0.6 days | 1 |
| Mon 21 Sep, 20:19 UTC37d ago | 1 | – | 1.4 days | 1 |
| Mon 21 Sep, 00:47 UTC38d ago | 1 | – | 0.8 days | 0 |
| Wed 16 Sep, 20:24 UTC42d ago | 1 | held half | 4.2 days | 1 |
| Wed 16 Sep, 13:13 UTC43d ago | 1 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 120 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 199 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 80 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 89 on average | 223 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 348 / 350 |
Quick answers
from the figures on this pageWipe data
On what cycle does ASH wipe?
No next wipe can be predicted for ASH, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 22 days 7 hours ago.
On ASH, what happens on wipe day?
The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 0 hours in.
Server details
In which region does ASH sit?
No region is published by ASH. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 99.38.247.122:28015.
Which Rust version is ASH on?
On Windows, ASH runs Rust network protocol 2634 and build 166494. Joining requires the same protocol on your game; Steam handles the update.
Is ASH up, and how steady is its uptime?
Offline at this refresh: ASH, last seen 21 days 22 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Tags
What do ASH's tags stand for?
Tags from ASH, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Capacity of 500 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature ASH?
Among the Rust Server Analytics lists ASH fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, how does ASH compare?
The seven-day player-hours rank for ASH is #13,668, inside the top 62% of all ranked servers.
What is the population of ASH?
ASH is offline at this refresh; the last contact was 21 days 22 hours ago.
Map and rules
What are the settings on ASH, and its rules?
Gather rate is not mentioned in the name of ASH. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.
What is the map for ASH?
ASH uses a procedural map, which the game generates.
Connection
How can a player join ASH?
In the Rust console (F1), enter client.connect 99.38.247.122:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.