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Drill-through Server detail

Fields Of Rust PVE 10X (lightly modded)

Online 99.249.143.10:28018 checked 9m ago

Drill-through
FilterServeris Fields Of Rust PVE 10X (lightly modded)
Attributes
10x biweekly wipes moddedcarbonpve
Last refreshed
Players now 2/ 100
7-day average 1 peak 4
Rank #3,059 top 14%
Last wipe 14d ago biweekly schedule
Next wipe due Thu 29 Oct, 19:53 UTC
Capacity 2% full

Players

average and peak, with its wipes marked
AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
025507510021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 19:53 UTC due. Its biweekly schedule tag · low confidence

usual gap13.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak6players, last three wipes
crowd held0%else halves by day 6.5

Coming wipes

InWhen, UTCKind
dueThu 29 Oct, 19:53 UTCits own
6d 22hThu 5 Nov, 19:00 UTCFW force wipe
13d 23hThu 12 Nov, 19:53 UTCits own
27d 23hThu 26 Nov, 19:53 UTCits own
34d 22hThu 3 Dec, 19:00 UTCFW force wipe
41d 23hThu 10 Dec, 19:53 UTCits own

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctFri 18 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:53 UTC14d ago 4 – running 0
Thu 1 Oct, 19:34 UTC FW28d ago 8 halved by day 3 14 days 1
Fri 18 Sep, 00:40 UTC41d ago 6 halved by day 10 13.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty PVE X10 | Chill Survival groups of 8+ · 10x · biweekly · 2 on average 4 / 200
Rust CPT Domination 10x PVE groups of 8+ · 10x · biweekly · 2 on average 3 / 60
PVE Relax|Event|X5|InstantCraft|NPC|Bank EU · groups of 10+ · 5x · biweekly · 9 on average 14 / 250
Tims Place PVE 10x /Custom Heli/Bradley/Bots/snipers groups of 25+ · 10x · monthly · 7 on average 7 / 100
10x PVE | Build & Chill | Deep Sea building EU · groups of 10+ · 10x · monthly · 3 on average 2 / 50
10/1 Rust-A-Holics.com 10x PVE | NPC Raid Bases | SkillTree | H groups of 10+ · 10x · monthly · 1 on average 4 / 500

Quick answers

from the figures on this page

Wipe cycle

When does Fields Of Rust PVE 10X (lightly modded) wipe?

The tag sets the prediction: too few of Fields Of Rust PVE 10X (lightly modded)'s wipes are on record to confirm its schedule. Thursday 29 October at 19:53 UTC is when its next wipe is due. The world now in play was created 14 days ago. A wipe every two weeks is stated in its tags.

Wipe day on Fields Of Rust PVE 10X (lightly modded): what should you expect?

Across recent wipes the busiest point averaged 6 players. 28 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 0% of recent wipes. In the other cases the crowd dropped below half by day 6.5.

Server details

In which region does Fields Of Rust PVE 10X (lightly modded) sit?

A region is not published by Fields Of Rust PVE 10X (lightly modded). Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 99.249.143.10:28018.

What Rust build does Fields Of Rust PVE 10X (lightly modded) run?

On Windows, Fields Of Rust PVE 10X (lightly modded) runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Fields Of Rust PVE 10X (lightly modded), and is it online now?

As of the latest refresh, Fields Of Rust PVE 10X (lightly modded) is online. Its reported uptime indicates a restart roughly 6 days 1 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Does Fields Of Rust PVE 10X (lightly modded) perform well?

Server fps averaged 81 over the last 48 hours, with a floor of 18. At its highest the entity count was 98,804, including buildings, deployables and all else. At its highest, memory use was 7,169 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

Which meanings do the tags on Fields Of Rust PVE 10X (lightly modded) carry?

The game's server browser reads the tags Fields Of Rust PVE 10X (lightly modded) publishes: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^b (Biweekly): Wipes come once a fortnight; ^k (Build server): Design and test base builds; ^p (PvE): No fighting between players, with the world as the threat; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): It runs Carbon for plugins. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Fields Of Rust PVE 10X (lightly modded)?

The following Rust Server Analytics lists count Fields Of Rust PVE 10X (lightly modded) among their servers: 10x Rust servers, Modded Rust servers: live data, Rust build and creative servers and PvE Rust servers by live population. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 10x.

Player numbers

Against other Rust servers, how does Fields Of Rust PVE 10X (lightly modded) compare?

Player hours for the last seven days place Fields Of Rust PVE 10X (lightly modded) at #3,059, in the top 14% of the ranked field.

At what level does Fields Of Rust PVE 10X (lightly modded) run its population?

Of 100 slots, 2 are filled on Fields Of Rust PVE 10X (lightly modded) at this refresh. The seven-day mean is 1 players, against a peak of 4. Across the last 48 hours, 12:00 UTC shows the highest average: 3 players.

Settings

What settings and rules does Fields Of Rust PVE 10X (lightly modded) use?

Gather at 10x on Fields Of Rust PVE 10X (lightly modded), according to the server name. No custom group limit: 8 players is the standard. It runs build & creative, sandbox building, no gathering. The Modded category lists it; plugins or settings change the game. Plugins from Carbon are in use. VAC, Valve's anti-cheat, is enabled.

What is the map for Fields Of Rust PVE 10X (lightly modded)?

The game generates a procedural map of size 3,700 with seed 1337 for Fields Of Rust PVE 10X (lightly modded). Size and seed fix the map, so a RustMaps view is available from this page.

Connection

What is the way onto Fields Of Rust PVE 10X (lightly modded)?

In the Rust console (F1), enter client.connect 99.249.143.10:28018. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://discord.com/invite/kUeYFZ5HTa is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^b,^k,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players 100 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Wipes come once a fortnight.

Gameplay

^k
Build server Design and test base builds.
^p
PvE No fighting between players, with the world as the threat.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.