Fields Of Rust PVE Test Server
Online 99.249.126.208:28015 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 7h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 7h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:24 UTC FW27d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 253 on average | 117 / 2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 242 on average | 164 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 107 on average | 22 / 200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 58 on average | 79 / 200 |
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 54 on average | 7 / 300 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 50 on average | 51 / 100 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Fields Of Rust PVE Test Server: what is it?
The force wipe is the only wipe for Fields Of Rust PVE Test Server, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 27 days 14 hours.
Wipe day on Fields Of Rust PVE Test Server: what should you expect?
The average busiest count over recent wipes is 3 players. 24 hours after the latest wipe the crowd peaked.
Server
In which region does Fields Of Rust PVE Test Server sit?
A region is not published by Fields Of Rust PVE Test Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 99.249.126.208:28015.
What Rust build does Fields Of Rust PVE Test Server run?
Rust network protocol 2634 and build 166494 on Windows is the setup for Fields Of Rust PVE Test Server. The protocol has to match before you can join; Steam updates it automatically.
Is Fields Of Rust PVE Test Server up, and how steady is its uptime?
The current status of Fields Of Rust PVE Test Server is online. About 11 days 15 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 167 were up: 99%. 29 September 2026 is when Rust Server Analytics first recorded it.
Is performance on Fields Of Rust PVE Test Server stable?
Over 48 hours the average held at 105 server fps, and the minimum was 70. Entity count reached 57,525, covering buildings, deployables and the rest of the world. At its highest, memory use was 9,717 MB. A climbing entity count and low fps are the lag players perceive.
Tags
Which meanings do the tags on Fields Of Rust PVE Test Server carry?
gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): 0 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags Fields Of Rust PVE Test Server publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Fields Of Rust PVE Test Server appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Fields Of Rust PVE Test Server fits are: Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does Fields Of Rust PVE Test Server compare?
On player hours over seven days, Fields Of Rust PVE Test Server ranks #15,323, within the top 69% of ranked servers.
How many players does Fields Of Rust PVE Test Server carry?
As of the latest update, Fields Of Rust PVE Test Server reports 0 players. The seven-day mean for this server is 0 players.
Settings
What settings and rules does Fields Of Rust PVE Test Server use?
No gather rate is given in the name of Fields Of Rust PVE Test Server. No custom group limit: 8 players is the standard. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.
What is the map for Fields Of Rust PVE Test Server?
Fields Of Rust PVE Test Server uses a procedural map of size 3,000 with seed 6738, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
How can a player join Fields Of Rust PVE Test Server?
In the Rust console (F1), enter client.connect 99.249.126.208:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.