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Drill-through Server detail

Fields Of Rust PVE Test Server

Online 99.249.126.208:28015 checked 11m ago

Drill-through
FilterServeris Fields Of Rust PVE Test Server
Attributes
moddedoxidepve
Last refreshed
Players now 0/ ?
7-day average 0 peak –
Rank #15,323 top 69%
Last wipe 27d ago no schedule published
Next wipe 7d 7h Thu 5 Nov, 19:00 UTC FW

Players

average and peak, with its wipes marked
AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

InWhen, UTCKind
7d 7hThu 5 Nov, 19:00 UTCFW force wipe
35d 7hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:24 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 253 on average 117 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 242 on average 164 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 107 on average 22 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 58 on average 79 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average 7 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 50 on average 51 / 100

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Fields Of Rust PVE Test Server: what is it?

The force wipe is the only wipe for Fields Of Rust PVE Test Server, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 27 days 14 hours.

Wipe day on Fields Of Rust PVE Test Server: what should you expect?

The average busiest count over recent wipes is 3 players. 24 hours after the latest wipe the crowd peaked.

Server

In which region does Fields Of Rust PVE Test Server sit?

A region is not published by Fields Of Rust PVE Test Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 99.249.126.208:28015.

What Rust build does Fields Of Rust PVE Test Server run?

Rust network protocol 2634 and build 166494 on Windows is the setup for Fields Of Rust PVE Test Server. The protocol has to match before you can join; Steam updates it automatically.

Is Fields Of Rust PVE Test Server up, and how steady is its uptime?

The current status of Fields Of Rust PVE Test Server is online. About 11 days 15 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 167 were up: 99%. 29 September 2026 is when Rust Server Analytics first recorded it.

Is performance on Fields Of Rust PVE Test Server stable?

Over 48 hours the average held at 105 server fps, and the minimum was 70. Entity count reached 57,525, covering buildings, deployables and the rest of the world. At its highest, memory use was 9,717 MB. A climbing entity count and low fps are the lag players perceive.

Tags

Which meanings do the tags on Fields Of Rust PVE Test Server carry?

gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): 0 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags Fields Of Rust PVE Test Server publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Fields Of Rust PVE Test Server appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Fields Of Rust PVE Test Server fits are: Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Fields Of Rust PVE Test Server compare?

On player hours over seven days, Fields Of Rust PVE Test Server ranks #15,323, within the top 69% of ranked servers.

How many players does Fields Of Rust PVE Test Server carry?

As of the latest update, Fields Of Rust PVE Test Server reports 0 players. The seven-day mean for this server is 0 players.

Settings

What settings and rules does Fields Of Rust PVE Test Server use?

No gather rate is given in the name of Fields Of Rust PVE Test Server. No custom group limit: 8 players is the standard. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

What is the map for Fields Of Rust PVE Test Server?

Fields Of Rust PVE Test Server uses a procedural map of size 3,000 with seed 6738, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How can a player join Fields Of Rust PVE Test Server?

In the Rust console (F1), enter client.connect 99.249.126.208:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp0
Max players 0 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Joining needs your game on protocol 2634.
cs166494
Build Game build: 166494.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.