Private Server
Online 99.111.154.49:28015 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:27 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 154 on average | 15 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 31 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 14 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 5 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 1 / 1000 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Private Server wipe?
With too few of its wipes on record, Private Server's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 27 days 2 hours.
Wipe day on Private Server: what should you expect?
Recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe the crowd peaked.
Server details
What is the hosting location of Private Server?
A region is not published by Private Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 99.111.154.49:28015.
Which Rust version is Private Server on?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on Private Server. Joining requires the same protocol on your game; Steam handles the update.
What uptime does Private Server show, and is it up?
Private Server reports online at the current check. About 6 days ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 98%, or 165 of 168 hours. It entered Rust Server Analytics records on 29 September 2026.
Is performance on Private Server stable?
Server fps averaged 59 over the last 48 hours, with a floor of 30. At its highest the entity count was 117,820, including buildings, deployables and all else. At its highest, memory use was 5,273 MB. Players experience lag as low fps combined with a rising entity count.
Tags
Which meanings do the tags on Private Server carry?
The game's server browser reads the tags Private Server publishes: gmvanilla (Game mode): Vanilla ruleset survival; mp5 (Max players): Player slots: 5; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon; ^q (Premium): Rust premium status is required to join. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Private Server appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Private Server fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Game mode: Premium; Server tag: Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
Where does Private Server sit among Rust servers?
Player hours for the last seven days place Private Server at #12,420, in the top 56% of the ranked field.
At what level does Private Server run its population?
Private Server holds 0 players of its 5 slots as of the latest update. The seven-day mean is 0 players, against a peak of 1. The 48-hour peak window is 21:00 UTC, at an average of 1 players.
Map and rules
What are the settings on Private Server, and its rules?
No gather rate is given in the name of Private Server. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Carbon plugins are run. Rust premium status is required to join. Anti-cheat status: VAC on.
The map on Private Server: which one is it?
Private Server uses a procedural map of size 4,400 with seed 482450477, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
How can a player join Private Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 99.111.154.49:28015. Rust premium status is required to join.