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Drill-through Server detail

Mudd's Rust Staging PVE Server

Online 99.106.112.153:28505 checked 9m ago

Drill-through
FilterServeris Mudd's Rust Staging PVE Server
Attributes
moddedcarbon
Last refreshed
Players now 0/ 5
7-day average 0 peak 1
Rank #13,045 top 59%
Last wipe 7h ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75103:0005:0016:0017:0019:0021:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep27 Sep6 Oct12 Oct20 Oct25 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap12.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 12

The first 48 hours of its last wipes

Mon 5 OctWed 23 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 15:16 UTC7h ago – – running 0
Thu 29 Oct, 05:14 UTC17h ago – – – 0
Mon 5 Oct, 17:51 UTC24d ago 2 – – 2
Wed 23 Sep, 15:45 UTC36d ago 3 – 12.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 34 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 120 on average 68 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 21 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average 72 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 268 / 310

Quick answers

from the figures on this page

Wipe data

On what cycle does Mudd's Rust Staging PVE Server wipe?

No next wipe can be predicted for Mudd's Rust Staging PVE Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 7 hours.

Wipe day on Mudd's Rust Staging PVE Server: what should you expect?

The average busiest count over recent wipes is 2 players. 10 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 12 when it didn't hold.

Server details

What is the hosting location of Mudd's Rust Staging PVE Server?

A region is not published by Mudd's Rust Staging PVE Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 99.106.112.153:28505 is its address.

What Rust build does Mudd's Rust Staging PVE Server run?

On Windows, Mudd's Rust Staging PVE Server runs Rust network protocol 2636 and build 169691. The protocol has to match before you can join; Steam updates it automatically.

Is Mudd's Rust Staging PVE Server up, and how steady is its uptime?

Mudd's Rust Staging PVE Server reports online at the current check. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 22 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do Mudd's Rust Staging PVE Server's tags stand for?

Tags from Mudd's Rust Staging PVE Server, as read by the game's server browser, are: gmvanilla (Game mode): Vanilla ruleset survival; mp5 (Max players): Player slots: 5; ts8 (Group limit): Default team size of 8; v2636 (Protocol): Protocol 2636 is required: your game must match to connect; cs169691 (Build): Game build: 169691; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Mudd's Rust Staging PVE Server appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Mudd's Rust Staging PVE Server among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player numbers

What position does Mudd's Rust Staging PVE Server hold in the server rankings?

The seven-day player-hours rank for Mudd's Rust Staging PVE Server is #13,045, inside the top 59% of all ranked servers.

How many players does Mudd's Rust Staging PVE Server carry?

Of 5 slots, 0 are filled on Mudd's Rust Staging PVE Server at this refresh. The seven-day mean is 0 players, against a peak of 1. Averaged over 48 hours, activity is highest at 16:00 UTC with 1 players.

Map and rules

What are the settings on Mudd's Rust Staging PVE Server, and its rules?

Gather rate is not mentioned in the name of Mudd's Rust Staging PVE Server. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Plugins from Carbon are in use. Anti-cheat status: VAC on.

What is the map for Mudd's Rust Staging PVE Server?

The game generates a procedural map for Mudd's Rust Staging PVE Server.

How to join

How do you connect to Mudd's Rust Staging PVE Server?

In the Rust console (F1), enter client.connect 99.106.112.153:28505. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2636,gmvanilla,cs169691,ts8,^z,^y

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp5
Max players Player slots: 5.
ts8
Group limit Default team size of 8.
v2636
Protocol Protocol 2636 is required: your game must match to connect.
cs169691
Build Game build: 169691.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.