DevServer
Offline 98.97.75.92:28015 checked 10d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 154 on average | 3 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 32 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 12 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 5 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 1 / 1000 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for DevServer: what is it?
The rhythm of DevServer cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 10 days ago the current world was made.
Server details
In which region does DevServer sit?
No region is published by DevServer. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 98.97.75.92:28015.
What Rust build does DevServer run?
The platform is Windows, with Rust network protocol 2634 and build 167781 running on DevServer. Your game must match the protocol to join, and Steam applies that update.
Is DevServer up, and how steady is its uptime?
Offline at this refresh: DevServer, last seen 10 days ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 19 October 2026 is when Rust Server Analytics first recorded it.
Lists and tags
What do DevServer's tags stand for?
The game's server browser reads the tags DevServer publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature DevServer?
The following Rust Server Analytics lists count DevServer among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Against other Rust servers, how does DevServer compare?
Player hours for the last seven days place DevServer at #13,616, in the top 62% of the ranked field.
How many players does DevServer carry?
No response from DevServer at the latest check, with a last sighting 10 days ago.
Settings
How is DevServer configured, and what rules apply?
The name of DevServer does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The plugin framework is Carbon. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for DevServer?
A procedural map, generated by the game, runs on DevServer.
Connection
How do you connect to DevServer?
In the Rust console (F1), enter client.connect 98.97.75.92:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.