Rust Server Analytics 34,317 players11,668 servers
All servers
Drill-through Server detail

Watkins Rust server | Powered by Electro

Offline 98.97.39.72:28015 checked 14d ago

Drill-through
FilterServeris Watkins Rust server | Powered by Electro
Attributes
moddedoxide
Last refreshed
Players now 0/ 15
7-day average 0 peak –
Rank #15,212 top 70%
Last wipe 23d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct16 Oct17 Oct19 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 154 on average 26 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 38 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 12 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 1 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does Watkins Rust server | Powered by Electro wipe?

The rhythm of Watkins Rust server | Powered by Electro cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 23 days 2 hours ago.

Server details

In which region does Watkins Rust server | Powered by Electro sit?

No region is published by Watkins Rust server | Powered by Electro. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 98.97.39.72:28015.

Which Rust version is Watkins Rust server | Powered by Electro on?

Rust network protocol 2634 and build 166652 on Linux is the setup for Watkins Rust server | Powered by Electro. Your game must match the protocol to join, and Steam applies that update.

What uptime does Watkins Rust server | Powered by Electro show, and is it up?

The current status is offline for Watkins Rust server | Powered by Electro, with the last sighting 14 days 16 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 12 October 2026.

Tags

What do Watkins Rust server | Powered by Electro's tags stand for?

Tags from Watkins Rust server | Powered by Electro, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp15 (Max players): Player slots: 15; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Watkins Rust server | Powered by Electro appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Watkins Rust server | Powered by Electro among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Where does Watkins Rust server | Powered by Electro sit among Rust servers?

The seven-day player-hours rank for Watkins Rust server | Powered by Electro is #15,212, inside the top 70% of all ranked servers.

What is the population of Watkins Rust server | Powered by Electro?

No response from Watkins Rust server | Powered by Electro at the latest check, with a last sighting 14 days 16 hours ago.

Map and rules

How is Watkins Rust server | Powered by Electro configured, and what rules apply?

Gather rate is not mentioned in the name of Watkins Rust server | Powered by Electro. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.

The map on Watkins Rust server | Powered by Electro: which one is it?

The game generates a procedural map for Watkins Rust server | Powered by Electro.

Connection

How can a player join Watkins Rust server | Powered by Electro?

In the Rust console (F1), enter client.connect 98.97.39.72:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp15
Max players Player slots: 15.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Joining needs your game on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.