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Drill-through Server detail

Watkins Rust server | Powered by Electro

Offline 98.97.33.93:28015 checked 20d ago

Drill-through
FilterServeris Watkins Rust server | Powered by Electro
Attributes
moddedoxide
Last refreshed
Players now 0/ 15
7-day average 0 peak –
Rank #15,880 top 72%
Last wipe 22d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct10 Oct11 Oct13 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 157 on average 205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average 126 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 50 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does Watkins Rust server | Powered by Electro wipe?

The rhythm of Watkins Rust server | Powered by Electro cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 22 days 17 hours ago the current world was made.

Server

In which region does Watkins Rust server | Powered by Electro sit?

A region is not published by Watkins Rust server | Powered by Electro. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 98.97.33.93:28015.

What Rust build does Watkins Rust server | Powered by Electro run?

The platform is Linux, with Rust network protocol 2634 and build 166652 running on Watkins Rust server | Powered by Electro. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Watkins Rust server | Powered by Electro show, and is it up?

The current status is offline for Watkins Rust server | Powered by Electro, with the last sighting 20 days 8 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 6 October 2026.

Lists and tags

What do Watkins Rust server | Powered by Electro's tags stand for?

The game's server browser reads the tags Watkins Rust server | Powered by Electro publishes: gmrust (Game mode): Rust survival, standard ruleset; mp15 (Max players): Player slots: 15; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Watkins Rust server | Powered by Electro appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Watkins Rust server | Powered by Electro among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Where does Watkins Rust server | Powered by Electro sit among Rust servers?

Player hours for the last seven days place Watkins Rust server | Powered by Electro at #15,880, in the top 72% of the ranked field.

How many players does Watkins Rust server | Powered by Electro carry?

The last sighting of Watkins Rust server | Powered by Electro was 20 days 8 hours ago; it is offline at this refresh.

Map and rules

What settings and rules does Watkins Rust server | Powered by Electro use?

The name of Watkins Rust server | Powered by Electro does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

The map on Watkins Rust server | Powered by Electro: which one is it?

A procedural map, generated by the game, runs on Watkins Rust server | Powered by Electro.

Connection

How can a player join Watkins Rust server | Powered by Electro?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 98.97.33.93:28015.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp15
Max players Player slots: 15.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166652
Build Game build: 166652.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.