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Drill-through Server detail

Rikishi Rust

Online 98.43.183.67:28015 checked 12m ago

Drill-through
FilterServeris Rikishi Rust
Attributes
moddedoxide
Last refreshed
Players now 0/ 10
7-day average 0 peak 1
Rank #12,848 top 58%
Last wipe 26d ago no schedule published
Next wipe 8d 14h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
025507510005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct19 Oct28 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

InWhen, UTCKind
8d 14hThu 5 Nov, 19:00 UTCFW force wipe
36d 14hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:25 UTC FW26d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 158 on average 47 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average 53 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 27 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 10 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Rikishi Rust: what is it?

With the force wipe, once a month, Rikishi Rust wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 26 days 10 hours ago.

Wipe day on Rikishi Rust: what should you expect?

Across recent wipes the busiest point averaged 3 players. The highest player count on the latest wipe arrived 6 hours in.

Server details

Which location hosts Rikishi Rust?

A region is not published by Rikishi Rust. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 98.43.183.67:28015.

Which Rust version is Rikishi Rust on?

Rust network protocol 2635 and build 168909 on Linux is the setup for Rikishi Rust. The protocol has to match before you can join; Steam updates it automatically.

Is Rikishi Rust up, and how steady is its uptime?

Rikishi Rust reports online at the current check. The uptime it reports puts the last restart at about 2 days 6 hours ago. Of 168 hours in the last 7 full days, 52 were up: 31%. It entered Rust Server Analytics records on 19 September 2026.

What performance does Rikishi Rust show?

The 48-hour average was 83 server fps; the low was 64. Buildings, deployables and all other world objects brought the entity total to 96,821. At its highest, memory use was 3,475 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

How should the tags on Rikishi Rust be read?

The game's server browser reads the tags Rikishi Rust publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded; rustmaps (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Rikishi Rust?

These Rust Server Analytics lists include Rikishi Rust: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does Rikishi Rust hold in the server rankings?

Player hours for the last seven days place Rikishi Rust at #12,848, in the top 58% of the ranked field.

How many players does Rikishi Rust carry?

Of 10 slots, 0 are filled on Rikishi Rust at this refresh. Seven-day figures: an average of 0 players and a peak of 1.

Map and rules

How is Rikishi Rust configured, and what rules apply?

Gather rate is not mentioned in the name of Rikishi Rust. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. Anti-cheat status: VAC on.

What is the map for Rikishi Rust?

A custom map of size 4,000 is used on Rikishi Rust; its file is published and downloadable here.

Connection

What is the way onto Rikishi Rust?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 98.43.183.67:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z,rustmaps

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Other

rustmaps
Custom tag Not one of Rust's standard tags; the owner or a plugin applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.