Siege Dev [siege-dev]
Offline 98.240.242.148:28015 checked 27d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 5h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 5h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:12 UTC FW27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 169 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128 / 100 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 81 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 23 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 25 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 84 on average | 265 / 700 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Siege Dev [siege-dev] wipe?
The force wipe is the only wipe for Siege Dev [siege-dev], once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days 16 hours ago the current world was made.
Wipe day on Siege Dev [siege-dev]: what should you expect?
Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 0 hours after it began.
Server details
In which region does Siege Dev [siege-dev] sit?
A region is not published by Siege Dev [siege-dev]. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 98.240.242.148:28015.
What Rust build does Siege Dev [siege-dev] run?
On Windows, Siege Dev [siege-dev] runs Rust network protocol 2634 and build 166494. The protocol has to match before you can join; Steam updates it automatically.
What uptime does Siege Dev [siege-dev] show, and is it up?
Offline at this refresh: Siege Dev [siege-dev], last seen 27 days 10 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 15 September 2026.
Tags
What do Siege Dev [siege-dev]'s tags stand for?
The game's server browser reads the tags Siege Dev [siege-dev] publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166494 (Build): The game build is 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Siege Dev [siege-dev] appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Siege Dev [siege-dev] fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, how does Siege Dev [siege-dev] compare?
On player hours over seven days, Siege Dev [siege-dev] ranks #15,938, within the top 69% of ranked servers.
How many players does Siege Dev [siege-dev] carry?
The last sighting of Siege Dev [siege-dev] was 27 days 10 hours ago; it is offline at this refresh.
Map and rules
What are the settings on Siege Dev [siege-dev], and its rules?
The name of Siege Dev [siege-dev] does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
The map on Siege Dev [siege-dev]: which one is it?
The game generates a procedural map for Siege Dev [siege-dev].
How to join
What is the way onto Siege Dev [siege-dev]?
In the Rust console (F1), enter client.connect 98.240.242.148:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.