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Drill-through Server detail

Tonzter's Rusty Wasteland

Online NA 98.196.198.69:28015 checked 10m ago

Drill-through
FilterServeris Tonzter's Rusty Wasteland
Attributes
monthly wipes moddedoxide
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,358 top 69% · #1518 in NA
Last wipe 25d ago monthly schedule
Next wipe 7d 15h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
025507510004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

usual gap3.6 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

Coming wipes

InWhen, UTCKind
7d 15hThu 5 Nov, 19:00 UTCFW force wipe
35d 15hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Wed 7 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 34 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 04:58 UTC21d ago 2 – running 0
Sat 3 Oct, 15:17 UTC25d ago 2 halved by day 2 3.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 15 on average 11 / 175
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average 10 / 90
Made in Quebec & France! QC FR EN (Website 9 Languages) NA · groups of 8+ · monthly · 4 on average 3 / 1000
Testing Grounds NA · groups of 8+ · monthly · 2 on average 0 / 15
Apocrypha-Linux | PvE | PvP NA · groups of 20+ · monthly · 1 on average 0 / 50
[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average 0 / 50

Quick answers

from the figures on this page

Wipe data

When does Tonzter's Rusty Wasteland wipe?

Once a month Tonzter's Rusty Wasteland wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 25 days 12 hours. A monthly wipe schedule is published in its tags.

On Tonzter's Rusty Wasteland, what happens on wipe day?

Across recent wipes the busiest point averaged 2 players. The highest player count on the latest wipe arrived 34 hours in. Above half that peak until the next wipe held in 0% of recent wipes. By day 2 it had fallen below half where the hold failed.

Server

In which region does Tonzter's Rusty Wasteland sit?

In North America, according to its NA tag, sits Tonzter's Rusty Wasteland. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 98.196.198.69:28015.

Which Rust version is Tonzter's Rusty Wasteland on?

On Windows, Tonzter's Rusty Wasteland runs Rust network protocol 2634 and build 167781. Your game must match the protocol to join, and Steam applies that update.

How reliable is Tonzter's Rusty Wasteland, and is it online now?

As of the latest refresh, Tonzter's Rusty Wasteland is online. The uptime it reports puts the last restart at about 14 days 5 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 15 September 2026 is when Rust Server Analytics first recorded it.

What performance does Tonzter's Rusty Wasteland show?

The 48-hour average was 76 server fps; the low was 58. Entity count reached 146,800, covering buildings, deployables and the rest of the world. Memory use reached 6,160 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

How should the tags on Tonzter's Rusty Wasteland be read?

Tags from Tonzter's Rusty Wasteland, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Player slots: 100; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): The server browser files it under North America. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Tonzter's Rusty Wasteland appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Tonzter's Rusty Wasteland fits are: Modded Rust servers: live data and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does Tonzter's Rusty Wasteland hold in the server rankings?

Tonzter's Rusty Wasteland holds #15,358 on seven-day player hours and #1,518 in North America, inside the top 69% of the ranked field.

How many players does Tonzter's Rusty Wasteland carry?

Population at the current refresh: 0 players on Tonzter's Rusty Wasteland, against 100 slots. Averaged across seven days, the population is 0 players.

Settings

How is Tonzter's Rusty Wasteland configured, and what rules apply?

No gather rate is given in the name of Tonzter's Rusty Wasteland. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Anti-cheat status: VAC on.

What is the map for Tonzter's Rusty Wasteland?

Tonzter's Rusty Wasteland uses a procedural map of size 5,000 with seed 257863157, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How do you connect to Tonzter's Rusty Wasteland?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 98.196.198.69:28015.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Player slots: 100.
ts8
Group limit Default team size of 8.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.