Tonzter's Rusty Wasteland
Online NA 98.196.198.69:28015 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 15h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 15h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 34 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 04:58 UTC21d ago | 2 | – | running | 0 |
| Sat 3 Oct, 15:17 UTC25d ago | 2 | halved by day 2 | 3.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 15 on average | 11 / 175 |
| Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 10 / 90 |
| Made in Quebec & France! QC FR EN (Website 9 Languages) | NA · groups of 8+ · monthly · 4 on average | 3 / 1000 |
| Testing Grounds | NA · groups of 8+ · monthly · 2 on average | 0 / 15 |
| Apocrypha-Linux | PvE | PvP | NA · groups of 20+ · monthly · 1 on average | 0 / 50 |
| [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | | NA · groups of 8+ · monthly · 1 on average | 0 / 50 |
Quick answers
from the figures on this pageWipe data
When does Tonzter's Rusty Wasteland wipe?
Once a month Tonzter's Rusty Wasteland wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 25 days 12 hours. A monthly wipe schedule is published in its tags.
On Tonzter's Rusty Wasteland, what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. The highest player count on the latest wipe arrived 34 hours in. Above half that peak until the next wipe held in 0% of recent wipes. By day 2 it had fallen below half where the hold failed.
Server
In which region does Tonzter's Rusty Wasteland sit?
In North America, according to its NA tag, sits Tonzter's Rusty Wasteland. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 98.196.198.69:28015.
Which Rust version is Tonzter's Rusty Wasteland on?
On Windows, Tonzter's Rusty Wasteland runs Rust network protocol 2634 and build 167781. Your game must match the protocol to join, and Steam applies that update.
How reliable is Tonzter's Rusty Wasteland, and is it online now?
As of the latest refresh, Tonzter's Rusty Wasteland is online. The uptime it reports puts the last restart at about 14 days 5 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 15 September 2026 is when Rust Server Analytics first recorded it.
What performance does Tonzter's Rusty Wasteland show?
The 48-hour average was 76 server fps; the low was 58. Entity count reached 146,800, covering buildings, deployables and the rest of the world. Memory use reached 6,160 MB at peak. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
How should the tags on Tonzter's Rusty Wasteland be read?
Tags from Tonzter's Rusty Wasteland, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Player slots: 100; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): The server browser files it under North America. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Tonzter's Rusty Wasteland appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Tonzter's Rusty Wasteland fits are: Modded Rust servers: live data and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What position does Tonzter's Rusty Wasteland hold in the server rankings?
Tonzter's Rusty Wasteland holds #15,358 on seven-day player hours and #1,518 in North America, inside the top 69% of the ranked field.
How many players does Tonzter's Rusty Wasteland carry?
Population at the current refresh: 0 players on Tonzter's Rusty Wasteland, against 100 slots. Averaged across seven days, the population is 0 players.
Settings
How is Tonzter's Rusty Wasteland configured, and what rules apply?
No gather rate is given in the name of Tonzter's Rusty Wasteland. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Anti-cheat status: VAC on.
What is the map for Tonzter's Rusty Wasteland?
Tonzter's Rusty Wasteland uses a procedural map of size 5,000 with seed 257863157, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
How do you connect to Tonzter's Rusty Wasteland?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 98.196.198.69:28015.