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Drill-through Server detail

TxR

Offline 98.146.195.79:28015 checked 10d ago

Drill-through
FilterServeris TxR
Attributes
moddedcarbon
Last refreshed
Players now 0/ 2
7-day average 0 peak –
Rank #15,281 top 69%
Last wipe 23d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct10 Oct14 Oct18 Oct22 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 19 OctSun 18 OctSun 18 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 02:49 UTC10d ago 0 – running 0
Sun 18 Oct, 20:09 UTC11d ago 0 – 0.3 days 0
Sun 18 Oct, 13:42 UTC11d ago 0 – 0.3 days 0
Sat 17 Oct, 23:54 UTC11d ago 0 – 0.6 days 0
Sat 17 Oct, 16:10 UTC12d ago 0 – 0.3 days 0
Sat 17 Oct, 02:52 UTC12d ago 0 – 0.6 days 0
Sat 10 Oct, 19:21 UTC19d ago 0 – 6.3 days 0
Sat 10 Oct, 09:04 UTC19d ago 0 – 0.4 days 0
Wed 7 Oct, 19:13 UTC22d ago 0 – 2.6 days 0
Tue 6 Oct, 03:59 UTC23d ago 1 – 1.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 150 on average 38 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 120 on average 74 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 30 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 92 on average 77 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 296 / 310

Quick answers

from the figures on this page

Wipe data

On what cycle does TxR wipe?

No next wipe can be predicted for TxR, which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 23 days 15 hours.

On TxR, what happens on wipe day?

Recent wipes averaged a busiest count of 0 players. Peak population for the latest wipe came 0 hours after it began.

Server

Which location hosts TxR?

A region is not published by TxR. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 98.146.195.79:28015.

Which Rust version is TxR on?

Rust network protocol 2634 and build 166652 on Windows is the setup for TxR. Your game must match the protocol to join, and Steam applies that update.

What uptime does TxR show, and is it up?

The current status is offline for TxR, with the last sighting 10 days 17 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 6 October 2026.

Tags

Which meanings do the tags on TxR carry?

The game's server browser reads the tags TxR publishes: gmrust (Game mode): Rust survival, standard ruleset; mp2 (Max players): Player slots: 2; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): Build number 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does TxR appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists TxR fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

Where does TxR sit among Rust servers?

On player hours over seven days, TxR ranks #15,281, within the top 69% of ranked servers.

How many players does TxR carry?

The last sighting of TxR was 10 days 17 hours ago; it is offline at this refresh.

Map and rules

What are the settings on TxR, and its rules?

No gather rate is given in the name of TxR. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Carbon. The server runs with VAC, Valve's anti-cheat, disabled.

The map on TxR: which one is it?

A procedural map, generated by the game, runs on TxR.

How to join

How do you connect to TxR?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 98.146.195.79:28015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard ruleset.
mp2
Max players Player slots: 2.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Joining needs your game on protocol 2634.
cs166652
Build Build number 166652.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.