Lag Simulator 2026 - Maximum Suffering
Offline 98.116.82.200:28015 checked 27d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:37 UTC27d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 34 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 34 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 28 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 4 / 1000 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Lag Simulator 2026 - Maximum Suffering wipe?
Too few wipes on record for Lag Simulator 2026 - Maximum Suffering to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 27 days.
On Lag Simulator 2026 - Maximum Suffering, what happens on wipe day?
The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 0 hours after it began.
Server details
What is the hosting location of Lag Simulator 2026 - Maximum Suffering?
No region is published by Lag Simulator 2026 - Maximum Suffering. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 98.116.82.200:28015 is its address.
Which Rust version is Lag Simulator 2026 - Maximum Suffering on?
On Windows, Lag Simulator 2026 - Maximum Suffering runs Rust network protocol 2634 and build 166494. Your game must match the protocol to join, and Steam applies that update.
How reliable is Lag Simulator 2026 - Maximum Suffering, and is it online now?
The current status is offline for Lag Simulator 2026 - Maximum Suffering, with the last sighting 27 days ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 1 October 2026.
Lists and tags
Which meanings do the tags on Lag Simulator 2026 - Maximum Suffering carry?
gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed are the tags Lag Simulator 2026 - Maximum Suffering publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Lag Simulator 2026 - Maximum Suffering appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Lag Simulator 2026 - Maximum Suffering: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does Lag Simulator 2026 - Maximum Suffering compare?
On player hours over seven days, Lag Simulator 2026 - Maximum Suffering ranks #14,523, within the top 63% of ranked servers.
At what level does Lag Simulator 2026 - Maximum Suffering run its population?
The last sighting of Lag Simulator 2026 - Maximum Suffering was 27 days ago; it is offline at this refresh.
Settings
What are the settings on Lag Simulator 2026 - Maximum Suffering, and its rules?
The name of Lag Simulator 2026 - Maximum Suffering does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Carbon are in use. Anti-cheat status: VAC on.
The map on Lag Simulator 2026 - Maximum Suffering: which one is it?
The game generates a procedural map for Lag Simulator 2026 - Maximum Suffering.
Connection
How do you connect to Lag Simulator 2026 - Maximum Suffering?
In the Rust console (F1), enter client.connect 98.116.82.200:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.