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Drill-through Server detail

RUSTFALL | Zombie Apocalypse

Online 97.98.224.207:28015 checked 8m ago

Drill-through
FilterServeris RUSTFALL | Zombie Apocalypse
Attributes
moddedcarbon
Last refreshed
Players now 0/ 20
7-day average 0 peak 1
Rank #14,699 top 66%
Last wipe 26d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep29 Sep6 Oct12 Oct19 Oct27 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:50 UTC FW26d ago 1 – running 1
Thu 1 Oct, 12:12 UTC26d ago 1 – 0.3 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 163 on average 52 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 113 on average 63 / 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 17 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average 61 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 13 / 1000

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for RUSTFALL | Zombie Apocalypse: what is it?

The rhythm of RUSTFALL | Zombie Apocalypse cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 26 days 4 hours ago.

On RUSTFALL | Zombie Apocalypse, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 2 hours after it began.

Server

In which region does RUSTFALL | Zombie Apocalypse sit?

No region is published by RUSTFALL | Zombie Apocalypse. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 97.98.224.207:28015 is its address.

Which Rust version is RUSTFALL | Zombie Apocalypse on?

On Windows, RUSTFALL | Zombie Apocalypse runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

Is RUSTFALL | Zombie Apocalypse up, and how steady is its uptime?

RUSTFALL | Zombie Apocalypse reports online at the current check. Uptime over the last full days (7) was 30%, or 51 of 168 hours. The first sighting of it by Rust Server Analytics was on 23 September 2026.

Lists and tags

What do RUSTFALL | Zombie Apocalypse's tags stand for?

Tags from RUSTFALL | Zombie Apocalypse, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp20 (Max players): 20 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature RUSTFALL | Zombie Apocalypse?

Among the Rust Server Analytics lists RUSTFALL | Zombie Apocalypse fits are: Modded Rust servers: live data and Rust servers with zombies in the name. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does RUSTFALL | Zombie Apocalypse compare?

Player hours for the last seven days place RUSTFALL | Zombie Apocalypse at #14,699, in the top 66% of the ranked field.

How many players does RUSTFALL | Zombie Apocalypse carry?

Of 20 slots, 0 are filled on RUSTFALL | Zombie Apocalypse at this refresh. Seven-day figures: an average of 0 players and a peak of 1.

Map and rules

How is RUSTFALL | Zombie Apocalypse configured, and what rules apply?

The name of RUSTFALL | Zombie Apocalypse does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Plugins from Carbon are in use. VAC, Valve's anti-cheat, is enabled.

What is the map for RUSTFALL | Zombie Apocalypse?

A procedural map of size 2,500 with seed 12345, generated by the game, runs on RUSTFALL | Zombie Apocalypse. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How do you connect to RUSTFALL | Zombie Apocalypse?

In the Rust console (F1), enter client.connect 97.98.224.207:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard ruleset.
mp20
Max players 20 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.