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Drill-through Server detail

Name of Server as Shown on the Client Server List

Offline 97.81.131.21:28015 checked 37d ago

Drill-through
FilterServeris Name of Server as Shown on the Client Ser…
Attributes
moddedoxide
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #13,838 no region published
Last wipe 44d ago no schedule published
Next wipe – no wipe seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 162 on average 34 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average 55 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average 41 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 7 / 200
CSL Scenery Budget Test groups of 8+ · 85 on average 0 / 500

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Name of Server as Shown on the Client Server List wipe?

The rhythm of Name of Server as Shown on the Client Server List cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 44 days 3 hours ago the current world was made.

Server

What is the hosting location of Name of Server as Shown on the Client Server List?

No region is published by Name of Server as Shown on the Client Server List. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 97.81.131.21:28015.

Which Rust version is Name of Server as Shown on the Client Server List on?

The platform is Windows, with Rust network protocol 2633 and build 164530 running on Name of Server as Shown on the Client Server List. The protocol has to match before you can join; Steam updates it automatically.

Is Name of Server as Shown on the Client Server List up, and how steady is its uptime?

Offline at this refresh: Name of Server as Shown on the Client Server List, last seen 37 days 4 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Lists and tags

Which meanings do the tags on Name of Server as Shown on the Client Server List carry?

Tags from Name of Server as Shown on the Client Server List, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): To join, your game version must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Name of Server as Shown on the Client Server List?

These Rust Server Analytics lists include Name of Server as Shown on the Client Server List: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does Name of Server as Shown on the Client Server List hold in the server rankings?

Player hours for the last seven days place Name of Server as Shown on the Client Server List at #13,838, in the top – of the ranked field.

What is the population of Name of Server as Shown on the Client Server List?

The last sighting of Name of Server as Shown on the Client Server List was 37 days 4 hours ago; it is offline at this refresh.

Settings

What are the settings on Name of Server as Shown on the Client Server List, and its rules?

Gather rate is not mentioned in the name of Name of Server as Shown on the Client Server List. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List uses a procedural map, which the game generates.

Connection

How do you connect to Name of Server as Shown on the Client Server List?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 97.81.131.21:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Capacity of 10 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol To join, your game version must match protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.