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Drill-through Server detail

Hello Darkness Builder map

Offline 97.247.33.103:28017 checked 1d ago

Drill-through
FilterServeris Hello Darkness Builder map
Attributes
moddedoxidepve
Last refreshed
Players now 0/ ?
7-day average 0 peak –
Rank #15,349 top 69%
Last wipe 2d ago no schedule published
Next wipe – no wipe seen yet

Players

average and peak, with its wipes marked
AveragePeak
0123415:0017:0019:0022:0000:0002:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608015:0017:0019:0022:0000:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] groups of 10+ · monthly · 14 on average 9 / 200
CZ/EU Farming Industry PVE EU · groups of 8+ · monthly · 4 on average 0 / 50
CZ/SK PVE!! No raid_No kill :-) RUSTUJ groups of 8+ · 3 on average 0 / 30
BroinRust [PVE CLASSIC EU/EA] EU · groups of 8+ · monthly · 3 on average 2 / 200
BroinRust [PVE MOD EU/EA] EU · groups of 10+ · biweekly · 3 on average 3 / 200
CZ/SK RELAX PVE groups of 8+ · monthly · 3 on average 0 / 30

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Hello Darkness Builder map: what is it?

Too few wipes on record for Hello Darkness Builder map to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 2 days 20 hours.

Server

In which region does Hello Darkness Builder map sit?

A region is not published by Hello Darkness Builder map. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 97.247.33.103:28017.

Which Rust version is Hello Darkness Builder map on?

Rust network protocol 2635 and build 168909 on Windows is the setup for Hello Darkness Builder map. The protocol has to match before you can join; Steam updates it automatically.

Is Hello Darkness Builder map up, and how steady is its uptime?

The current status is offline for Hello Darkness Builder map, with the last sighting 25 hours ago. The uptime it reports puts the last restart at about 22 hours ago. 12% uptime over the last 1 full day, equal to 3 of 24 hours. 27 October 2026 is when Rust Server Analytics first recorded it.

What performance does Hello Darkness Builder map show?

The 48-hour average was 61 server fps; the low was 46. At its highest the entity count was 51,701, including buildings, deployables and all else. At its highest, memory use was 1,704 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

Which meanings do the tags on Hello Darkness Builder map carry?

The game's server browser reads the tags Hello Darkness Builder map publishes: gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): Player slots: 0; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Hello Darkness Builder map?

Among the Rust Server Analytics lists Hello Darkness Builder map fits are: Modded Rust servers: live data, Rust build and creative servers and PvE Rust servers by live population. On the server list, the filters that return it are: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

What position does Hello Darkness Builder map hold in the server rankings?

The seven-day player-hours rank for Hello Darkness Builder map is #15,349, inside the top 69% of all ranked servers.

At what level does Hello Darkness Builder map run its population?

No response from Hello Darkness Builder map at the latest check, with a last sighting 25 hours ago. The seven-day mean for this server is 0 players.

Map and rules

What are the settings on Hello Darkness Builder map, and its rules?

No gather rate is given in the name of Hello Darkness Builder map. The game's default 8-player group limit is in force. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.

The map on Hello Darkness Builder map: which one is it?

The game generates a procedural map of size 3,000 with seed 408953264 for Hello Darkness Builder map. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

What is the way onto Hello Darkness Builder map?

In the Rust console (F1), enter client.connect 97.247.33.103:28017. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp0
Max players Player slots: 0.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.