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Drill-through Server detail

Hello Darkness PVE

Offline 97.247.19.87:28015 checked 1d ago

Drill-through
FilterServeris Hello Darkness PVE
Attributes
moddedoxide
Last refreshed
Players now 1/ 100
7-day average 1 peak 6
Rank #3,278 top 15%
Last wipe 8d ago no schedule published
Next wipe – no wipe seen yet
Capacity 1% full

Players

average and peak, with its wipes marked
AveragePeak
0123404:0009:0013:0018:0022:0003:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608004:0009:0013:0018:0022:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 160 on average 39 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average 46 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 17 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 7 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does Hello Darkness PVE wipe?

Too few wipes on record for Hello Darkness PVE to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 8 days.

Server details

What is the hosting location of Hello Darkness PVE?

No region is published by Hello Darkness PVE. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 97.247.19.87:28015 is its address.

What Rust build does Hello Darkness PVE run?

Rust network protocol 2635 and build 168909 on Windows is the setup for Hello Darkness PVE. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Hello Darkness PVE, and is it online now?

Offline at this refresh: Hello Darkness PVE, last seen 24 hours ago. About 31 hours ago is when it last restarted, judged by its reported uptime. 88% uptime over the last 7 full days, equal to 148 of 168 hours. 20 October 2026 is when Rust Server Analytics first recorded it.

Does Hello Darkness PVE perform well?

Server fps averaged 58 over the last 48 hours, with a floor of 38. Entity count reached 121,574, covering buildings, deployables and the rest of the world. Peak memory was 3,988 MB. A climbing entity count and low fps are the lag players perceive.

Tags

What do Hello Darkness PVE's tags stand for?

Tags from Hello Darkness PVE, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Hello Darkness PVE?

Among the Rust Server Analytics lists Hello Darkness PVE fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does Hello Darkness PVE hold in the server rankings?

Player hours for the last seven days place Hello Darkness PVE at #3,278, in the top 15% of the ranked field.

At what level does Hello Darkness PVE run its population?

The last sighting of Hello Darkness PVE was 24 hours ago; it is offline at this refresh. Seven-day figures: an average of 1 players and a peak of 6. Averaged over 48 hours, activity is highest at 16:00 UTC with 2 players.

Map and rules

What are the settings on Hello Darkness PVE, and its rules?

No gather rate is given in the name of Hello Darkness PVE. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. Anti-cheat status: VAC on.

The map on Hello Darkness PVE: which one is it?

The game generates a procedural map of size 4,500 with seed 1470027 for Hello Darkness PVE. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How do you connect to Hello Darkness PVE?

In the Rust console (F1), enter client.connect 97.247.19.87:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Capacity of 100 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.