Rust Server Analytics 54,556 players11,722 servers
All servers
Drill-through Server detail

Hello Darkness Builder map

Offline 97.171.185.161:28017 checked 8h ago

Drill-through
FilterServeris Hello Darkness Builder map
Attributes
moddedoxidepve
Last refreshed
Players now 0/ ?
7-day average 1 peak 1
Rank #8,632 top 39%
Last wipe 1d ago no schedule published
Next wipe – no wipe seen yet

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75103:0005:0008:0010:0013:0015:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
025507510003:0005:0008:0010:0013:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] groups of 10+ · monthly · 15 on average 5 / 200
CZ/EU Farming Industry PVE EU · groups of 8+ · monthly · 4 on average 2 / 50
CZ/SK PVE!! No raid_No kill :-) RUSTUJ groups of 8+ · 3 on average 1 / 30
BroinRust [PVE CLASSIC EU/EA] EU · groups of 8+ · monthly · 3 on average 2 / 200
BroinRust [PVE MOD EU/EA] EU · groups of 10+ · biweekly · 3 on average 1 / 200
CZ/SK RELAX PVE groups of 8+ · monthly · 3 on average 1 / 30

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Hello Darkness Builder map wipe?

Too few wipes on record for Hello Darkness Builder map to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 40 hours ago.

Server

In which region does Hello Darkness Builder map sit?

No region is published by Hello Darkness Builder map. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 97.171.185.161:28017 is its address.

What Rust build does Hello Darkness Builder map run?

On Windows, Hello Darkness Builder map runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Hello Darkness Builder map, and is it online now?

The current status is offline for Hello Darkness Builder map, with the last sighting 8 hours ago. Its reported uptime indicates a restart roughly 11 hours ago. It entered Rust Server Analytics records on 27 October 2026.

Is performance on Hello Darkness Builder map stable?

Over 48 hours the average held at 70 server fps, and the minimum was 56. Entity count reached 51,797, covering buildings, deployables and the rest of the world. Memory use reached 1,605 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Tags

What do Hello Darkness Builder map's tags stand for?

The game's server browser reads the tags Hello Darkness Builder map publishes: gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): 0 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Hello Darkness Builder map?

These Rust Server Analytics lists include Hello Darkness Builder map: Modded Rust servers: live data, Rust build and creative servers and PvE Rust servers by live population. On the server list, the filters that return it are: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

Against other Rust servers, how does Hello Darkness Builder map compare?

On player hours over seven days, Hello Darkness Builder map ranks #8,632, within the top 39% of ranked servers.

At what level does Hello Darkness Builder map run its population?

The last sighting of Hello Darkness Builder map was 8 hours ago; it is offline at this refresh. Averaging 1 players across seven days, the server reached a peak of 1. The 48-hour peak window is 04:00 UTC, at an average of 1 players.

Map and rules

How is Hello Darkness Builder map configured, and what rules apply?

Gather rate is not mentioned in the name of Hello Darkness Builder map. The default group cap of 8 players applies. It runs pve, no fighting other players. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Anti-cheat status: VAC on.

What is the map for Hello Darkness Builder map?

Hello Darkness Builder map uses a procedural map of size 3,000 with seed 408953264, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How can a player join Hello Darkness Builder map?

In the Rust console (F1), enter client.connect 97.171.185.161:28017. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp0
Max players 0 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.