Hello Darkness Builder map
Offline 97.171.185.161:28017 checked 8h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] | groups of 10+ · monthly · 15 on average | 5 / 200 |
| CZ/EU Farming Industry PVE | EU · groups of 8+ · monthly · 4 on average | 2 / 50 |
| CZ/SK PVE!! No raid_No kill :-) RUSTUJ | groups of 8+ · 3 on average | 1 / 30 |
| BroinRust [PVE CLASSIC EU/EA] | EU · groups of 8+ · monthly · 3 on average | 2 / 200 |
| BroinRust [PVE MOD EU/EA] | EU · groups of 10+ · biweekly · 3 on average | 1 / 200 |
| CZ/SK RELAX PVE | groups of 8+ · monthly · 3 on average | 1 / 30 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Hello Darkness Builder map wipe?
Too few wipes on record for Hello Darkness Builder map to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 40 hours ago.
Server
In which region does Hello Darkness Builder map sit?
No region is published by Hello Darkness Builder map. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 97.171.185.161:28017 is its address.
What Rust build does Hello Darkness Builder map run?
On Windows, Hello Darkness Builder map runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.
How reliable is Hello Darkness Builder map, and is it online now?
The current status is offline for Hello Darkness Builder map, with the last sighting 8 hours ago. Its reported uptime indicates a restart roughly 11 hours ago. It entered Rust Server Analytics records on 27 October 2026.
Is performance on Hello Darkness Builder map stable?
Over 48 hours the average held at 70 server fps, and the minimum was 56. Entity count reached 51,797, covering buildings, deployables and the rest of the world. Memory use reached 1,605 MB at peak. Lag, for players, means low fps alongside a growing entity count.
Tags
What do Hello Darkness Builder map's tags stand for?
The game's server browser reads the tags Hello Darkness Builder map publishes: gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): 0 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature Hello Darkness Builder map?
These Rust Server Analytics lists include Hello Darkness Builder map: Modded Rust servers: live data, Rust build and creative servers and PvE Rust servers by live population. On the server list, the filters that return it are: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
Against other Rust servers, how does Hello Darkness Builder map compare?
On player hours over seven days, Hello Darkness Builder map ranks #8,632, within the top 39% of ranked servers.
At what level does Hello Darkness Builder map run its population?
The last sighting of Hello Darkness Builder map was 8 hours ago; it is offline at this refresh. Averaging 1 players across seven days, the server reached a peak of 1. The 48-hour peak window is 04:00 UTC, at an average of 1 players.
Map and rules
How is Hello Darkness Builder map configured, and what rules apply?
Gather rate is not mentioned in the name of Hello Darkness Builder map. The default group cap of 8 players applies. It runs pve, no fighting other players. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Anti-cheat status: VAC on.
What is the map for Hello Darkness Builder map?
Hello Darkness Builder map uses a procedural map of size 3,000 with seed 408953264, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
How can a player join Hello Darkness Builder map?
In the Rust console (F1), enter client.connect 97.171.185.161:28017. Launch Rust on this page also works, opening Rust through Steam and connecting you.