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Drill-through Server detail

JuanFranWorld

Online 97.113.222.218:28015 checked 14m ago

Drill-through
FilterServeris JuanFranWorld
Attributes
moddedoxide
Last refreshed
Players now 0/ 5
7-day average 0 peak 1
Rank #12,001 top 54%
Last wipe 1d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeakWipe
00.250.50.75113:0022:0007:0016:0001:0010:00Wiped Mon 26 Oct, 15:34 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
Server fpsWipe
05010015020013:0022:0007:0016:0001:0010:00Wiped Mon 26 Oct, 15:34 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 15:34 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 155 on average 172 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average 131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 179 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 134 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 14 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 53 / 1000

Quick answers

from the figures on this page

Wipe cycle

On what cycle does JuanFranWorld wipe?

Too few wipes on record for JuanFranWorld to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 44 hours.

Server details

What is the hosting location of JuanFranWorld?

No region appears in what JuanFranWorld publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 97.113.222.218:28015 is its address.

What Rust build does JuanFranWorld run?

On Windows, JuanFranWorld runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

Is JuanFranWorld up, and how steady is its uptime?

As of the latest refresh, JuanFranWorld is online. The uptime it reports puts the last restart at about 6 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. The first sighting of it by Rust Server Analytics was on 20 October 2026.

What performance does JuanFranWorld show?

Over 48 hours the average held at 119 server fps, and the minimum was 91. Entity count reached 144,655, covering buildings, deployables and the rest of the world. Peak memory was 4,866 MB. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on JuanFranWorld be read?

The game's server browser reads the tags JuanFranWorld publishes: gmvanilla (Game mode): Survival on vanilla settings; mp5 (Max players): Player slots: 5; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does JuanFranWorld appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include JuanFranWorld: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

What position does JuanFranWorld hold in the server rankings?

The seven-day player-hours rank for JuanFranWorld is #12,001, inside the top 54% of all ranked servers.

What is the population of JuanFranWorld?

Of 5 slots, 0 are filled on JuanFranWorld at this refresh. Seven-day figures: an average of 0 players and a peak of 1. Across the last 48 hours, 04:00 UTC shows the highest average: 1 players.

Settings

What settings and rules does JuanFranWorld use?

No gather rate is given in the name of JuanFranWorld. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. Anti-cheat status: VAC on.

The map on JuanFranWorld: which one is it?

The game generates a procedural map of size 4,500 with seed 89322210 for JuanFranWorld. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How do you connect to JuanFranWorld?

In the Rust console (F1), enter client.connect 97.113.222.218:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp5
Max players Player slots: 5.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.