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Drill-through Server detail

Arc Rust Vanilla | Powered by Arcadiansoft

Offline 96.56.10.138:28015 checked 11h ago

Drill-through
FilterServeris Arc Rust Vanilla | Powered by Arcadiansoft
Attributes
moddedoxide
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,426 top 69%
Last wipe 13d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123419:0002:0009:0016:0023:0006:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608019:0002:0009:0016:0023:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct8 Oct15 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 06:30 UTC13d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 157 on average 205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average 126 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 50 / 1000

Quick answers

from the figures on this page

Wipe data

When does Arc Rust Vanilla | Powered by Arcadiansoft wipe?

Too few wipes on record for Arc Rust Vanilla | Powered by Arcadiansoft to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 13 days 12 hours ago.

Wipe day on Arc Rust Vanilla | Powered by Arcadiansoft: what should you expect?

Recent wipes averaged a busiest count of 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server details

What is the hosting location of Arc Rust Vanilla | Powered by Arcadiansoft?

A region is not published by Arc Rust Vanilla | Powered by Arcadiansoft. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 96.56.10.138:28015.

What Rust build does Arc Rust Vanilla | Powered by Arcadiansoft run?

The platform is Linux, with Rust network protocol 2635 and build 167781 running on Arc Rust Vanilla | Powered by Arcadiansoft. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Arc Rust Vanilla | Powered by Arcadiansoft, and is it online now?

Last seen 11 hours ago, Arc Rust Vanilla | Powered by Arcadiansoft now reports offline. The uptime it reports puts the last restart at about 3 days 23 hours ago. Uptime over the last full days (7) was 100%, or 168 of 168 hours. 25 September 2026 is when Rust Server Analytics first recorded it.

Does Arc Rust Vanilla | Powered by Arcadiansoft perform well?

Server fps averaged 28 over the last 48 hours, with a floor of 12. Entity count reached 118,116, covering buildings, deployables and the rest of the world. At its highest, memory use was 4,588 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

How should the tags on Arc Rust Vanilla | Powered by Arcadiansoft be read?

The game's server browser reads the tags Arc Rust Vanilla | Powered by Arcadiansoft publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Arc Rust Vanilla | Powered by Arcadiansoft appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Arc Rust Vanilla | Powered by Arcadiansoft: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does Arc Rust Vanilla | Powered by Arcadiansoft hold in the server rankings?

Player hours for the last seven days place Arc Rust Vanilla | Powered by Arcadiansoft at #15,426, in the top 69% of the ranked field.

At what level does Arc Rust Vanilla | Powered by Arcadiansoft run its population?

No response from Arc Rust Vanilla | Powered by Arcadiansoft at the latest check, with a last sighting 11 hours ago. The population has averaged 0 players over seven days.

Map and rules

What are the settings on Arc Rust Vanilla | Powered by Arcadiansoft, and its rules?

Gather rate is not mentioned in the name of Arc Rust Vanilla | Powered by Arcadiansoft. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

The map on Arc Rust Vanilla | Powered by Arcadiansoft: which one is it?

Arc Rust Vanilla | Powered by Arcadiansoft uses a procedural map of size 4,500 with seed 666352669, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

What is the way onto Arc Rust Vanilla | Powered by Arcadiansoft?

In the Rust console (F1), enter client.connect 96.56.10.138:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Capacity of 100 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs167781
Build Game build: 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.