Server name on in-game server list
Offline 96.18.17.231:28015 checked 13d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 22:08 UTC17d ago | 1 | – | running | 1 |
| Sat 3 Oct, 19:11 UTC24d ago | 1 | held half | 7.1 days | 1 |
| Mon 14 Sep, 01:38 UTC44d ago | 1 | halved by day 2 | 19.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 205 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 183 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50 / 1000 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Server name on in-game server list wipe?
No next wipe can be predicted for Server name on in-game server list, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 17 days 20 hours ago the current world was made.
On Server name on in-game server list, what happens on wipe day?
Recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 50% of cases. In the other cases the crowd dropped below half by day 2.
Server details
In which region does Server name on in-game server list sit?
A region is not published by Server name on in-game server list. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 96.18.17.231:28015 is its address.
Which Rust version is Server name on in-game server list on?
On Windows, Server name on in-game server list runs Rust network protocol 2634 and build 166652. Your game must match the protocol to join, and Steam applies that update.
What uptime does Server name on in-game server list show, and is it up?
Offline at this refresh: Server name on in-game server list, last seen 13 days 17 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Lists and tags
How should the tags on Server name on in-game server list be read?
Tags from Server name on in-game server list, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Player slots: 5; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Server name on in-game server list appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Server name on in-game server list: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does Server name on in-game server list sit among Rust servers?
Player hours for the last seven days place Server name on in-game server list at #15,173, in the top 70% of the ranked field.
How many players does Server name on in-game server list carry?
Server name on in-game server list is offline at this refresh; the last contact was 13 days 17 hours ago.
Settings
How is Server name on in-game server list configured, and what rules apply?
No gather rate is given in the name of Server name on in-game server list. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
How to join
What is the way onto Server name on in-game server list?
In the Rust console (F1), enter client.connect 96.18.17.231:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.