cipeaX Staging Test Server
Offline 95.91.211.106:28015 checked 1d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 12:44 UTC1d ago | – | – | running | 1 |
| Wed 21 Oct, 08:38 UTC7d ago | 1 | – | 6.2 days | 0 |
| Tue 20 Oct, 19:10 UTC8d ago | 1 | – | 0.6 days | 0 |
| Tue 20 Oct, 07:55 UTC8d ago | 1 | – | 0.5 days | 0 |
| Mon 19 Oct, 14:34 UTC9d ago | 1 | – | 0.7 days | 1 |
| Fri 16 Oct, 10:43 UTC12d ago | 1 | – | 3.2 days | 0 |
| Wed 14 Oct, 09:08 UTC14d ago | 1 | – | 2.1 days | 1 |
| Mon 12 Oct, 07:32 UTC16d ago | 1 | – | 2.1 days | 1 |
| Mon 5 Oct, 22:50 UTC22d ago | 1 | – | 6.4 days | 0 |
| Mon 5 Oct, 16:27 UTC23d ago | 1 | – | 0.3 days | 0 |
| Sun 4 Oct, 15:16 UTC24d ago | 1 | – | 1 days | 0 |
| Fri 2 Oct, 15:22 UTC26d ago | 0 | – | 2 days | 0 |
| Thu 1 Oct, 10:02 UTC27d ago | 0 | – | 1.2 days | 1 |
| Wed 30 Sep, 09:25 UTC28d ago | 1 | – | 1 days | 1 |
| Tue 29 Sep, 10:47 UTC29d ago | 1 | – | 0.9 days | 0 |
| Fri 25 Sep, 09:43 UTC33d ago | 0 | – | 4 days | 1 |
| Fri 18 Sep, 15:59 UTC40d ago | 1 | – | 6.7 days | 1 |
| Thu 17 Sep, 10:13 UTC41d ago | 1 | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 67 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 68 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 60 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 16 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 10 / 1000 |
Quick answers
from the figures on this pageWipe data
On what cycle does cipeaX Staging Test Server wipe?
With irregular wipe times, cipeaX Staging Test Server offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 34 hours ago the current world was made.
Wipe day on cipeaX Staging Test Server: what should you expect?
Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 0 hours after it began.
Server details
Which location hosts cipeaX Staging Test Server?
A region is not published by cipeaX Staging Test Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 95.91.211.106:28015.
Which Rust version is cipeaX Staging Test Server on?
Rust network protocol 2635 and build 169310 on Windows is the setup for cipeaX Staging Test Server. The protocol has to match before you can join; Steam updates it automatically.
What uptime does cipeaX Staging Test Server show, and is it up?
Offline at this refresh: cipeaX Staging Test Server, last seen 33 hours ago. 2% uptime over the last 7 full days, equal to 3 of 168 hours. The first sighting of it by Rust Server Analytics was on 15 September 2026.
Lists and tags
How should the tags on cipeaX Staging Test Server be read?
The game's server browser reads the tags cipeaX Staging Test Server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs169310 (Build): The game build is 169310; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): It runs Carbon for plugins. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature cipeaX Staging Test Server?
These Rust Server Analytics lists include cipeaX Staging Test Server: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
What position does cipeaX Staging Test Server hold in the server rankings?
On player hours over seven days, cipeaX Staging Test Server ranks #15,339, within the top 69% of ranked servers.
At what level does cipeaX Staging Test Server run its population?
No response from cipeaX Staging Test Server at the latest check, with a last sighting 33 hours ago. Averaged across seven days, the population is 0 players.
Settings
What are the settings on cipeaX Staging Test Server, and its rules?
No gather rate is given in the name of cipeaX Staging Test Server. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Carbon plugins are run. VAC, Valve's anti-cheat, is enabled.
How to join
What is the way onto cipeaX Staging Test Server?
In the Rust console (F1), enter client.connect 95.91.211.106:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.