skin_test
Offline 95.79.77.56:28015 checked 1d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 93 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 127 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 97 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 40 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 7 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 17 / 1000 |
Quick answers
from the figures on this pageWipe data
On what cycle does skin_test wipe?
With too few of its wipes on record, skin_test's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 23 days 21 hours ago the current world was made.
Server
In which region does skin_test sit?
No region is published by skin_test. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 95.79.77.56:28015.
What Rust build does skin_test run?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on skin_test. Your game must match the protocol to join, and Steam applies that update.
Is skin_test up, and how steady is its uptime?
Offline at this refresh: skin_test, last seen 36 hours ago. Uptime over the last full day (1) was 0%, or 0 of 24 hours. The first sighting of it by Rust Server Analytics was on 26 October 2026.
Tags
What do skin_test's tags stand for?
The game's server browser reads the tags skin_test publishes: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Player slots: 100; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature skin_test?
The following Rust Server Analytics lists count skin_test among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, how does skin_test compare?
On player hours over seven days, skin_test ranks #15,419, within the top 69% of ranked servers.
What is the population of skin_test?
The last sighting of skin_test was 36 hours ago; it is offline at this refresh. The population has averaged 0 players over seven days.
Settings
What settings and rules does skin_test use?
Gather rate is not mentioned in the name of skin_test. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.
What is the map for skin_test?
A procedural map, generated by the game, runs on skin_test.
How to join
How can a player join skin_test?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 95.79.77.56:28015.