Local Playtest Server
Offline 95.70.229.122:28015 checked 1d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 07:36 UTC23d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 141 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 125 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 150 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 114 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 35 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 33 / 1000 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Local Playtest Server: what is it?
Too few wipes on record for Local Playtest Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 23 days 13 hours.
On Local Playtest Server, what happens on wipe day?
Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 0 hours after it began.
Server
Which location hosts Local Playtest Server?
No region appears in what Local Playtest Server publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 95.70.229.122:28015.
What Rust build does Local Playtest Server run?
Rust network protocol 2635 and build 168909 on Windows is the setup for Local Playtest Server. The protocol has to match before you can join; Steam updates it automatically.
How reliable is Local Playtest Server, and is it online now?
The current status is offline for Local Playtest Server, with the last sighting 28 hours ago. Of 168 hours in the last 7 full days, 72 were up: 43%. The first sighting of it by Rust Server Analytics was on 23 September 2026.
Tags
How should the tags on Local Playtest Server be read?
Tags from Local Playtest Server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Local Playtest Server appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Local Playtest Server: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Local Playtest Server hold in the server rankings?
On player hours over seven days, Local Playtest Server ranks #5,465, within the top 25% of ranked servers.
At what level does Local Playtest Server run its population?
No response from Local Playtest Server at the latest check, with a last sighting 28 hours ago. Seven-day figures: an average of 0 players and a peak of 1. The 48-hour peak window is 21:00 UTC, at an average of 1 players.
Settings
How is Local Playtest Server configured, and what rules apply?
Gather rate is not mentioned in the name of Local Playtest Server. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for Local Playtest Server?
A procedural map, generated by the game, runs on Local Playtest Server.
Connection
How can a player join Local Playtest Server?
In the Rust console (F1), enter client.connect 95.70.229.122:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.