Server name on in-game server list
Offline 95.37.68.135:28015 checked 34d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 08:40 UTC34d ago | 1 | – | running | 1 |
| Mon 21 Sep, 05:37 UTC37d ago | 1 | held half | 3.1 days | 1 |
| Sat 19 Sep, 15:39 UTC39d ago | 1 | – | 1.6 days | 1 |
| Sat 19 Sep, 07:31 UTC39d ago | 1 | – | 0.3 days | 0 |
| Fri 18 Sep, 21:31 UTC39d ago | 1 | – | 0.4 days | 1 |
| Thu 17 Sep, 16:35 UTC41d ago | 1 | – | 1.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 205 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 183 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50 / 1000 |
Quick answers
from the figures on this pageWipe data
On what cycle does Server name on in-game server list wipe?
The next wipe on Server name on in-game server list cannot be predicted, because it wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 34 days 8 hours ago.
Wipe day on Server name on in-game server list: what should you expect?
Recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.
Server details
In which region does Server name on in-game server list sit?
A region is not published by Server name on in-game server list. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 95.37.68.135:28015 is its address.
Which Rust version is Server name on in-game server list on?
On Windows, Server name on in-game server list runs Rust network protocol 2633 and build 165217. Your game must match the protocol to join, and Steam applies that update.
What uptime does Server name on in-game server list show, and is it up?
Offline at this refresh: Server name on in-game server list, last seen 34 days 8 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Tags
What do Server name on in-game server list's tags stand for?
Tags from Server name on in-game server list, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): 5 slots in total; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): Build number 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature Server name on in-game server list?
Among the Rust Server Analytics lists Server name on in-game server list fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Where does Server name on in-game server list sit among Rust servers?
Player hours for the last seven days place Server name on in-game server list at #15,641, in the top 71% of the ranked field.
How many players does Server name on in-game server list carry?
Server name on in-game server list is offline at this refresh; the last contact was 34 days 8 hours ago.
Map and rules
What are the settings on Server name on in-game server list, and its rules?
The name of Server name on in-game server list does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
The map on Server name on in-game server list: which one is it?
A procedural map, generated by the game, runs on Server name on in-game server list.
How to join
How do you connect to Server name on in-game server list?
In the Rust console (F1), enter client.connect 95.37.68.135:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.