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Drill-through Server detail

My Untitled Rust Server

Offline 95.32.2.111:28015 checked 25d ago

Drill-through
FilterServeris My Untitled Rust Server
Attributes
moddedoxide
Last refreshed
Players now 0/ 500
7-day average 0 peak –
Rank #15,411 top 68%
Last wipe 26d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct6 Oct8 Oct10 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 06:08 UTC26d ago 2 – running 1
Fri 2 Oct, 02:21 UTC27d ago 2 – 1.2 days 1
Wed 30 Sep, 23:35 UTC28d ago 1 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 132 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 187 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 75 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 10 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 22 / 1000

Quick answers

from the figures on this page

Wipe cycle

On what cycle does My Untitled Rust Server wipe?

With irregular wipe times, My Untitled Rust Server offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 26 days 3 hours ago the current world was made.

Wipe day on My Untitled Rust Server: what should you expect?

The average busiest count over recent wipes is 2 players. Peak population for the latest wipe came 1 hours after it began.

Server details

What is the hosting location of My Untitled Rust Server?

A region is not published by My Untitled Rust Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 95.32.2.111:28015.

Which Rust version is My Untitled Rust Server on?

Rust network protocol 2634 and build 166652 on Windows is the setup for My Untitled Rust Server. The protocol has to match before you can join; Steam updates it automatically.

How reliable is My Untitled Rust Server, and is it online now?

Last seen 25 days 23 hours ago, My Untitled Rust Server now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 30 September 2026.

Lists and tags

How should the tags on My Untitled Rust Server be read?

Tags from My Untitled Rust Server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp500 (Max players): 500 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature My Untitled Rust Server?

These Rust Server Analytics lists include My Untitled Rust Server: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does My Untitled Rust Server sit among Rust servers?

Player hours for the last seven days place My Untitled Rust Server at #15,411, in the top 68% of the ranked field.

What is the population of My Untitled Rust Server?

The last sighting of My Untitled Rust Server was 25 days 23 hours ago; it is offline at this refresh.

Map and rules

What settings and rules does My Untitled Rust Server use?

No gather rate is given in the name of My Untitled Rust Server. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for My Untitled Rust Server?

A procedural map, generated by the game, runs on My Untitled Rust Server.

Connection

What is the way onto My Untitled Rust Server?

In the Rust console (F1), enter client.connect 95.32.2.111:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp500
Max players 500 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Joining needs your game on protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.