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Drill-through Server detail

PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+

Online 95.31.130.21:28015 checked 9m ago

Drill-through
FilterServeris PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie…
Attributes
3x biweekly wipes moddedoxidepve
Last refreshed
Players now 2/ 200
7-day average 1 peak 6
Rank #2,786 top 13%
Last wipe 12d ago biweekly schedule
Next wipe 1d 0h Fri 30 Oct, 15:01 UTC
Capacity 1% full

Players

average and peak, with its wipes marked
AveragePeak
0246815:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 15:01 UTC, in 1d 0h. Its biweekly schedule tag · low confidence

usual gap12.3 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak8players, last three wipes
crowd held50%else halves by day 3

Coming wipes

InWhen, UTCKind
1d 0hFri 30 Oct, 15:01 UTCits own
7d 4hThu 5 Nov, 19:00 UTCFW force wipe
15d 0hFri 13 Nov, 15:01 UTCits own
29d 0hFri 27 Nov, 15:01 UTCits own
35d 4hThu 3 Dec, 19:00 UTCFW force wipe
43d 0hFri 11 Dec, 15:01 UTCits own

The first 48 hours of its last wipes

Fri 16 OctSat 3 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 15:01 UTC12d ago 6 – running 2
Sat 3 Oct, 11:48 UTC26d ago 9 halved by day 3 13.1 days 3
Thu 1 Oct, 17:46 UTC FW27d ago 9 – 1.8 days 0
Sat 19 Sep, 09:32 UTC40d ago 6 held half 12.3 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps NA · groups of 14+ · 3x · biweekly · 56 on average 54 / 100
[PVE] FarmRust | X3-X5 | Quest | ZOMBIE | Events EU · groups of 50+ · 3x · biweekly · 30 on average 32 / 100
[US] Northnet 3x PVE | Events | Raids | Quests | Custom Weapons NA · groups of 12+ · 3x · biweekly · 8 on average 3 / 100
Distorted - PVE 3X - Events and Raidable Bases - Biweekly EA · groups of 8+ · 3x · biweekly · 6 on average 2 / 200
SPARTA-PVE|RUS |X3|LOOT+|EVENT|SKILS groups of 10+ · 3x · biweekly · 5 on average 6 / 100
FOXX PVE - 3X |Kits|Skill|RP|Bosses|Hard NPCs|Events NA · groups of 12+ · 3x · biweekly · 4 on average 3 / 75

Quick answers

from the figures on this page

Wipe data

The wipe schedule for PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+: what is it?

The prediction follows its tag, because too few of PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+'s wipes are on record to confirm the schedule. A wipe is scheduled for Friday 30 October at 15:01 UTC, according to this server's cycle. The current world dates from 12 days 23 hours. A wipe every two weeks is stated in its tags.

Wipe day on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+: what should you expect?

Across recent wipes the busiest point averaged 8 players. Peak population for the latest wipe came 25 hours after it began. Above half that peak until the next wipe held in 50% of recent wipes. By day 3 it had fallen below half where the hold failed.

Server details

What is the hosting location of PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?

No region is published by PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 95.31.130.21:28015.

What Rust build does PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ run?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+. Joining requires the same protocol on your game; Steam handles the update.

How reliable is PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+, and is it online now?

PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ reports online at the current check. Its reported uptime indicates a restart roughly 6 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

What performance does PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ show?

Server fps averaged 58 over the last 48 hours, with a floor of 39. At its highest the entity count was 151,488, including buildings, deployables and all else. Memory use reached 5,718 MB at peak. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ be read?

gmvanilla (Game mode): The vanilla survival format; mp200 (Max players): Player slots: 200; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^b (Biweekly): A two-week wipe cycle; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded; jp0 (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set are the tags PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?

These Rust Server Analytics lists include PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+: 3x Rust servers: live list, Modded Rust servers: live data, PvE Rust servers by live population and Rust servers with zombies in the name. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 3x.

Player numbers

Where does PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ sit among Rust servers?

The seven-day player-hours rank for PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ is #2,786, inside the top 13% of all ranked servers.

How many players does PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ carry?

PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ holds 2 players of its 200 slots as of the latest update. The seven-day mean is 1 players, against a peak of 6. The 48-hour peak window is 16:00 UTC, at an average of 5 players.

Settings

What settings and rules does PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ use?

3x gathering is what PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ states in its name. The default group cap of 8 players applies. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.

What is the map for PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?

The game generates a procedural map of size 4,500 with seed 1337 for PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+. Because size and seed determine the map, it can be viewed on RustMaps via this page. The map is called Custom Map.

How to join

What is the way onto PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 95.31.130.21:28015. Find it online at https://mars.gamestores.app.

Server tags

what each one means

Published as mp200,ptrak,jp0,$r?,v2635,^b,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival format.
mp200
Max players Player slots: 200.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly A two-week wipe cycle.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Other

jp0
Custom tag A custom tag, set by the owner or a plugin, outside the standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.