Distorted - PVE 3X - Events and Raidable Bases - Biweekly
Online EA 110.235.108.197:28015 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 6% of all ranked servers, top 23% in EA. Ranked on player hours over the last seven days.
Wipe schedule
a steady gapNext wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 6d 16h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 13d 9h | Thu 12 Nov, 11:46 UTC | its own |
| 27d 5h | Thu 26 Nov, 07:43 UTC | its own |
| 34d 16h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 41d 1h | Thu 10 Dec, 03:41 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 23, 46 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 15:48 UTC10h ago | – | – | running | 1 |
| Thu 15 Oct, 14:38 UTC14d ago | 23 | held half | 14 days | 7 |
| Thu 1 Oct, 18:40 UTC FW28d ago | 14 | held half | 13.8 days | 1 |
| Fri 18 Sep, 00:10 UTC42d ago | 16 | halved by day 8 | 13.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| RnC PVE 3X | Wiped: 15/10 | EA · groups of 30+ · 3x · biweekly · 2 on average | 1 / 50 |
| [KR] 쿠키서버 PVE/X3/NPC레이드/낚시/초보 | EA · groups of 8+ · 3x · monthly · 15 on average | 4 / 100 |
| [KR] HAPPY PIG | PVE 5X | 2-3 Week Wipe | Final Day PVP | EA · groups of 8+ · 5x · biweekly · 2 on average | 1 / 30 |
| [VN/SEA] VietRust x2 | PvEvP Chill - Farmer Friendly | EA · groups of 8+ · 2x · biweekly · 2 on average | 1 / 40 |
| 모코코서버 [PVE|X3|이벤트|초보] | EA · groups of 8+ · 3x · monthly · 2 on average | 1 / 100 |
| よりみちRUST ─ JP/PVE/X2/beginner/vanilla+ | EA · groups of 10+ · 2x · biweekly · 2 on average | 0 / 100 |
Quick answers
from the figures on this pageWipe data
When does Distorted - PVE 3X - Events and Raidable Bases - Biweekly wipe?
In recent times Distorted - PVE 3X - Events and Raidable Bases - Biweekly has wiped around every 13.8 days. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 10 hours ago. The tags carry an every-two-weeks wipe schedule.
On Distorted - PVE 3X - Events and Raidable Bases - Biweekly, what happens on wipe day?
The average busiest count over recent wipes is 18 players. 46 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 67% of recent wipes. The fall below half arrived by day 8 when it didn't hold.
Server details
Which location hosts Distorted - PVE 3X - Events and Raidable Bases - Biweekly?
The EA tag on Distorted - PVE 3X - Events and Raidable Bases - Biweekly lists it in Asia. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 110.235.108.197:28015 is its address.
What Rust build does Distorted - PVE 3X - Events and Raidable Bases - Biweekly run?
On Windows, Distorted - PVE 3X - Events and Raidable Bases - Biweekly runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
Is Distorted - PVE 3X - Events and Raidable Bases - Biweekly up, and how steady is its uptime?
The current status of Distorted - PVE 3X - Events and Raidable Bases - Biweekly is online. About 6 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 167 were up: 99%. 13 September 2026 is when Rust Server Analytics first recorded it.
Is performance on Distorted - PVE 3X - Events and Raidable Bases - Biweekly stable?
Server fps averaged 209 over the last 48 hours, with a floor of 28. Buildings, deployables and all other world objects brought the entity total to 158,779. Memory use reached 5,049 MB at peak. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
Which meanings do the tags on Distorted - PVE 3X - Events and Raidable Bases - Biweekly carry?
Tags from Distorted - PVE 3X - Events and Raidable Bases - Biweekly, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): Capacity of 200 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^b (Biweekly): Wipes come once a fortnight; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game; EA (East Asia): East Asia is the region it appears under in the browser. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Distorted - PVE 3X - Events and Raidable Bases - Biweekly appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Distorted - PVE 3X - Events and Raidable Bases - Biweekly fits are: 3x Rust servers: live list, Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 3x.
Population
Against other Rust servers, how does Distorted - PVE 3X - Events and Raidable Bases - Biweekly compare?
Ranked on seven-day player hours, Distorted - PVE 3X - Events and Raidable Bases - Biweekly is #1,243 overall and #125 in Asia, within the top 6% of ranked servers.
What is the population of Distorted - PVE 3X - Events and Raidable Bases - Biweekly?
Of 200 slots, 8 are filled on Distorted - PVE 3X - Events and Raidable Bases - Biweekly at this refresh. The seven-day mean is 6 players, against a peak of 24. Across the last 48 hours, 11:00 UTC shows the highest average: 13 players.
Map and rules
What are the settings on Distorted - PVE 3X - Events and Raidable Bases - Biweekly, and its rules?
Gather at 3x on Distorted - PVE 3X - Events and Raidable Bases - Biweekly, according to the server name. The game's default 8-player group limit is in force. pve is the game mode, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. Anti-cheat status: VAC on.
The map on Distorted - PVE 3X - Events and Raidable Bases - Biweekly: which one is it?
Distorted - PVE 3X - Events and Raidable Bases - Biweekly uses a procedural map of size 4,250 with seed 226313, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
What is the way onto Distorted - PVE 3X - Events and Raidable Bases - Biweekly?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 110.235.108.197:28015. https://discord.com/invite/R4DsthDNr is its website.