TEST
Offline 95.27.31.80:28015 checked 10d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 164 on average | 112 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 124 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 112 on average | 113 / 225 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 29 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 86 on average | 115 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 35 / 1000 |
Quick answers
from the figures on this pageWipe cycle
When does TEST wipe?
With too few of its wipes on record, TEST's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 13 days 8 hours.
Server
Which location hosts TEST?
No region is published by TEST. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 95.27.31.80:28015.
Which Rust version is TEST on?
On Windows, TEST runs Rust network protocol 2634 and build 167781. Your game must match the protocol to join, and Steam applies that update.
What uptime does TEST show, and is it up?
The current status is offline for TEST, with the last sighting 10 days 4 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 14 October 2026.
Tags
How should the tags on TEST be read?
gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play are the tags TEST publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does TEST appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include TEST: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Where does TEST sit among Rust servers?
Player hours for the last seven days place TEST at #15,159, in the top 70% of the ranked field.
What is the population of TEST?
TEST is offline at this refresh; the last contact was 10 days 4 hours ago.
Settings
What settings and rules does TEST use?
No gather rate is given in the name of TEST. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.
The map on TEST: which one is it?
TEST uses a procedural map, which the game generates.
Connection
How do you connect to TEST?
In the Rust console (F1), enter client.connect 95.27.31.80:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.