Testing server
Offline 95.26.142.164:28015 checked 20d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 154 on average | 19 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 34 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 13 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 5 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 1 / 1000 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Testing server: what is it?
With too few of its wipes on record, Testing server's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 20 days 10 hours ago the current world was made.
Server
Which location hosts Testing server?
No region is published by Testing server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 95.26.142.164:28015.
Which Rust version is Testing server on?
Rust network protocol 2634 and build 167231 on Windows is the setup for Testing server. Your game must match the protocol to join, and Steam applies that update.
Is Testing server up, and how steady is its uptime?
Last seen 20 days 9 hours ago, Testing server now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 8 October 2026 is when Rust Server Analytics first recorded it.
Tags
Which meanings do the tags on Testing server carry?
The game's server browser reads the tags Testing server publishes: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity of 1 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167231 (Build): Game build: 167231; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Testing server appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Testing server: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does Testing server hold in the server rankings?
Player hours for the last seven days place Testing server at #14,527, in the top 66% of the ranked field.
What is the population of Testing server?
Testing server is offline at this refresh; the last contact was 20 days 9 hours ago.
Settings
What are the settings on Testing server, and its rules?
Gather rate is not mentioned in the name of Testing server. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
Connection
How do you connect to Testing server?
In the Rust console (F1), enter client.connect 95.26.142.164:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.