Testing server
Offline 95.26.141.92:28015 checked 21d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 86 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 79 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 70 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 23 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 12 / 1000 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Testing server wipe?
The rhythm of Testing server cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 21 days 5 hours ago.
Server
What is the hosting location of Testing server?
A region is not published by Testing server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 95.26.141.92:28015.
Which Rust version is Testing server on?
On Windows, Testing server runs Rust network protocol 2634 and build 167058. Joining requires the same protocol on your game; Steam handles the update.
What uptime does Testing server show, and is it up?
Offline at this refresh: Testing server, last seen 21 days 4 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 7 October 2026 is when Rust Server Analytics first recorded it.
Tags
Which meanings do the tags on Testing server carry?
The game's server browser reads the tags Testing server publishes: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): 1 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167058 (Build): Build number 167058; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Testing server appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Testing server fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Where does Testing server sit among Rust servers?
Player hours for the last seven days place Testing server at #13,697, in the top 62% of the ranked field.
How many players does Testing server carry?
Testing server is offline at this refresh; the last contact was 21 days 4 hours ago.
Settings
What are the settings on Testing server, and its rules?
No gather rate is given in the name of Testing server. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
Connection
How can a player join Testing server?
In the Rust console (F1), enter client.connect 95.26.141.92:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.