Testing server
Offline 95.26.141.66:28015 checked 17d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 163 on average | 76 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 122 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 113 on average | 81 / 225 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 31 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 81 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 17 / 1000 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Testing server: what is it?
Too few wipes on record for Testing server to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 17 days 12 hours ago.
Server
In which region does Testing server sit?
No region appears in what Testing server publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 95.26.141.66:28015 is its address.
What Rust build does Testing server run?
On Windows, Testing server runs Rust network protocol 2634 and build 167398. Your game must match the protocol to join, and Steam applies that update.
Is Testing server up, and how steady is its uptime?
Last seen 17 days 10 hours ago, Testing server now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 10 October 2026.
Lists and tags
Which meanings do the tags on Testing server carry?
The game's server browser reads the tags Testing server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature Testing server?
These Rust Server Analytics lists include Testing server: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does Testing server sit among Rust servers?
Player hours for the last seven days place Testing server at #13,618, in the top 62% of the ranked field.
At what level does Testing server run its population?
The last sighting of Testing server was 17 days 10 hours ago; it is offline at this refresh.
Map and rules
What settings and rules does Testing server use?
No gather rate is given in the name of Testing server. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
How to join
How do you connect to Testing server?
In the Rust console (F1), enter client.connect 95.26.141.66:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.