Testing server
Offline 95.26.140.51:28015 checked 19d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 205 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 183 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50 / 1000 |
Quick answers
from the figures on this pageWipe data
On what cycle does Testing server wipe?
Too few wipes on record for Testing server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 19 days 23 hours ago.
Server
What is the hosting location of Testing server?
A region is not published by Testing server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 95.26.140.51:28015 is its address.
Which Rust version is Testing server on?
Rust network protocol 2634 and build 167231 on Windows is the setup for Testing server. Joining requires the same protocol on your game; Steam handles the update.
Is Testing server up, and how steady is its uptime?
The current status is offline for Testing server, with the last sighting 19 days 11 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 9 October 2026.
Tags
How should the tags on Testing server be read?
gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Player slots: 1; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game are the tags Testing server publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Testing server appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Testing server fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does Testing server compare?
On player hours over seven days, Testing server ranks #13,637, within the top 62% of ranked servers.
What is the population of Testing server?
The last sighting of Testing server was 19 days 11 hours ago; it is offline at this refresh.
Settings
What settings and rules does Testing server use?
No gather rate is given in the name of Testing server. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.
How to join
What is the way onto Testing server?
In the Rust console (F1), enter client.connect 95.26.140.51:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.