Testing server
Offline 95.26.139.0:28015 checked 22d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 72 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 71 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 60 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 18 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 9 / 1000 |
Quick answers
from the figures on this pageWipe cycle
When does Testing server wipe?
Too few wipes on record for Testing server to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 22 days 22 hours ago the current world was made.
Server details
In which region does Testing server sit?
A region is not published by Testing server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 95.26.139.0:28015 is its address.
What Rust build does Testing server run?
The platform is Windows, with Rust network protocol 2634 and build 166652 running on Testing server. The protocol has to match before you can join; Steam updates it automatically.
How reliable is Testing server, and is it online now?
Offline at this refresh: Testing server, last seen 22 days 20 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 5 October 2026.
Tags
Which meanings do the tags on Testing server carry?
The game's server browser reads the tags Testing server publishes: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity of 1 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature Testing server?
Among the Rust Server Analytics lists Testing server fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, how does Testing server compare?
On player hours over seven days, Testing server ranks #13,778, within the top 61% of ranked servers.
What is the population of Testing server?
The last sighting of Testing server was 22 days 20 hours ago; it is offline at this refresh.
Settings
How is Testing server configured, and what rules apply?
The name of Testing server does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.
How to join
What is the way onto Testing server?
In the Rust console (F1), enter client.connect 95.26.139.0:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.