Testing server
Offline 95.26.137.121:28015 checked 40d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 71 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 109 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 37 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 10 / 1000 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Testing server wipe?
The rhythm of Testing server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 40 days 22 hours ago.
Server details
What is the hosting location of Testing server?
No region appears in what Testing server publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 95.26.137.121:28015 is its address.
What Rust build does Testing server run?
The platform is Windows, with Rust network protocol 2633 and build 164530 running on Testing server. Joining requires the same protocol on your game; Steam handles the update.
Is Testing server up, and how steady is its uptime?
Last seen 40 days 13 hours ago, Testing server now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 18 September 2026 is when Rust Server Analytics first recorded it.
Tags
Which meanings do the tags on Testing server carry?
Tags from Testing server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): 1 slots in total; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Testing server appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Testing server: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Where does Testing server sit among Rust servers?
Player hours for the last seven days place Testing server at #13,263, in the top – of the ranked field.
What is the population of Testing server?
No response from Testing server at the latest check, with a last sighting 40 days 13 hours ago.
Settings
What settings and rules does Testing server use?
No gather rate is given in the name of Testing server. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
The map on Testing server: which one is it?
Testing server uses a procedural map, which the game generates.
How to join
What is the way onto Testing server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 95.26.137.121:28015.