Testing server
Offline 95.26.136.74:28015 checked 13d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 163 on average | 186 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 122 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 111 on average | 183 / 225 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 33 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 85 on average | 160 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 56 / 1000 |
Quick answers
from the figures on this pageWipe cycle
When does Testing server wipe?
Too few wipes on record for Testing server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 15 days 8 hours ago.
Server
In which region does Testing server sit?
A region is not published by Testing server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 95.26.136.74:28015.
What Rust build does Testing server run?
On Windows, Testing server runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam handles the update.
How reliable is Testing server, and is it online now?
The current status is offline for Testing server, with the last sighting 13 days 22 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 13 October 2026 is when Rust Server Analytics first recorded it.
Tags
Which meanings do the tags on Testing server carry?
The game's server browser reads the tags Testing server publishes: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Player slots: 1; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature Testing server?
Among the Rust Server Analytics lists Testing server fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does Testing server compare?
Player hours for the last seven days place Testing server at #13,826, in the top 64% of the ranked field.
How many players does Testing server carry?
The last sighting of Testing server was 13 days 22 hours ago; it is offline at this refresh.
Map and rules
What are the settings on Testing server, and its rules?
The name of Testing server does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Anti-cheat status: VAC on.
Connection
How can a player join Testing server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 95.26.136.74:28015.