my test server
Offline 95.25.139.76:28015 checked 38d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 19 Sep, 12:55 UTC38d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 163 on average | 32 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 120 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 113 on average | 58 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 53 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 12 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 14 / 1000 |
Quick answers
from the figures on this pageWipe data
On what cycle does my test server wipe?
Too few wipes on record for my test server to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 38 days 11 hours.
On my test server, what happens on wipe day?
Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 0 hours after it began.
Server
In which region does my test server sit?
No region is published by my test server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 95.25.139.76:28015.
What Rust build does my test server run?
On Windows, my test server runs Rust network protocol 2633 and build 164530. Your game must match the protocol to join, and Steam applies that update.
Is my test server up, and how steady is its uptime?
Offline at this refresh: my test server, last seen 38 days 5 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 19 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
How should the tags on my test server be read?
Tags from my test server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp15 (Max players): Capacity of 15 slots; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs164530 (Build): Build number 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does my test server appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count my test server among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does my test server hold in the server rankings?
The seven-day player-hours rank for my test server is #15,090, inside the top – of all ranked servers.
How many players does my test server carry?
No response from my test server at the latest check, with a last sighting 38 days 5 hours ago.
Settings
What settings and rules does my test server use?
The name of my test server does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map for my test server?
my test server uses a procedural map, which the game generates.
How to join
What is the way onto my test server?
In the Rust console (F1), enter client.connect 95.25.139.76:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.